Pioneers of Pagonia

Pioneers of Pagonia

Firise 2 października 2023 o 7:29
Multiplayer and co-op?
The shop page says this game will be multiplayer. I'm playing the demo and I love it, but I wonder what the multiplayer will be like.
I will certainly be buying this game in december, co-op or not, but Oh how I'd love to have a good looking settler game that is actually meant for multiple players.
Even if it's only a trade center where you can buy and sell your goods to other players, or hire fighters or send away excess villagers.
Początkowo opublikowane przez Rylan:
It's also very important to point out that Multiplayer Co-op is not two separate settlements. You both manage the same settlement.
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Wyświetlanie 16-28 z 28 komentarzy
DA2Z 8 grudnia 2023 o 2:26 
Początkowo opublikowane przez Schriazugul:
Multiplayer is kind of essential and will have a big impact if the game is going to be successfull in the long run or not.
let's see how the Co-Op is going to be but for myself its a show stopper that there is no pvp available.
The Game itself is very nice from what i have seen so far

Not every game needs PvP stop trying to force on to every bloody game!
maXusPwr 8 grudnia 2023 o 3:15 
Początkowo opublikowane przez DA2Z:

Not every game needs PvP stop trying to force on to every bloody game!

+1
Red 11 grudnia 2023 o 3:50 
Coop > pvp
Beric01 11 grudnia 2023 o 15:30 
Really glad they are focusing on Co-op. Plenty of other games to PvP out there, very few co-op options in this genre.
Red 11 grudnia 2023 o 19:46 
Yeah I wish it had coop on launch but it is what it is
You want Coop? Go grind in Diablo 4, always playing against the same computer opponents behaving in always the same scripted patterns.

PvP is what made Settlers 1 the greatest fun. The last Settlers-series game that had an awesome PvP mode was "The Settlers: Awakening of Cultures". It died because Ubisoft took over, and you know how Ubisoft is: They let the servers rot from the technical perspective and eventually just turned them off when some regular maintenance was due.
Firise 16 stycznia 2024 o 11:33 
Początkowo opublikowane przez Beric01:
Really glad they are focusing on Co-op. Plenty of other games to PvP out there, very few co-op options in this genre.
Co op would be a great attraction to gain new players who buy the game.
Buntkreuz 26 stycznia 2024 o 17:08 
Początkowo opublikowane przez Nowhere:
Początkowo opublikowane przez Schriazugul:
Multiplayer is kind of essential and will have a big impact if the game is going to be successfull in the long run or not.
let's see how the Co-Op is going to be but for myself its a show stopper that there is no pvp available.
The Game itself is very nice from what i have seen so far
Wether or not the game will be sucessfull is up to game quality, replayability and fun.
While sorts of Multiplayer certainly improve replayability, its not essentially essential if you make a game that people always come back too. Like Cities Skylines or compareable games, its about depth, mechanics and Charme of the game.

PvP is what killed the original Settlers game. As the City Building Community isnt the RTS Community and while i personally enjoy both i certainly want this game to be a City Builder rather then another failed attempt to combine both, like the named game did.

Far as i know there will be PVE Dangers faceable in Coop. What PVP contant could be added comes up how the PVE content develops and wether there is an actual need for it.
Wich just might not be there. Most people who enjoy PvP like faster gameplay. So i would certainly not bet on it but i dont wanna rule it out. Anno games also found a way to combine it so did some other games. Have to see. For now, co-op is promised wich is great news and certainly helps!
"killed the original settlers game"
?
In which world was the original settlers game killed and in which world wasnt the PvP an integral part of the settlers formula that made it as successful as it could be?


You guys are somehow just thinking in a linear way assuming that people only like one thing in a game and nothing more.
But fact is, i like playing a good singleplayer campaign, then playing skirmish, then playing coop with a friend and then entering PvP with a friend in team pvp.

Which means, i like the whole range of features and modes a game like this could offer.
But people somehow make claims they cant prove, like "its not successful because of X".
Dont do that or provide data, which you cant.

Fact of the matter is, more modes will appeal to a broader audience and thus attract a larger target audience, which means more people buy a game.
But whether thats enough to make a game successful and whether adding a mode to attract another target audience will make adding that mode a financial success, is something that is bound to many factors.



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Right now i think the combat in Pioneers is not done well, because the enemies arent fun to engage with and the challenge resulting in them isnt fun enough to be worthwhile, as they are presented in a puzzle manner (you need unit x to kill enemy x and it cant do anything else).
The way combat and combat oriented challenge is done right now, it cant keep the coop mode sufficiently running.
In other words, Pioneers right now with how it does combat and combat encounters is so boring, that i dont see me and a friend play the game together to face these challenges that are already boring singleplayer.

Like what are we gona do in coop? Be bored even more than alone?

In that sense and with how the game currently is barren of combat content, the only purpose coop would fulfill would be to be bored together.
Thats not a good premise.

My hope is, that they add a lot of substance to the combat challenges, trading challenges, survival aspects (desasters, events etc) and goals, as well as motivators to keep playing and replaying (score system, leaderboards).

I would love if they allowed to settle on the island, then repack the ship with people and resources and set sail to the next island thats going to be tougher.
That would allow a friend and me to replay and be challenged, while having the goal of progressing.
Ostatnio edytowany przez: Buntkreuz; 26 stycznia 2024 o 17:16
ANARCHY 27 stycznia 2024 o 1:40 
I would most love to play co-op, meaning each having your own empire and going up against the AI, but i must say PvP should be a thing for longevity most likely.
I started playing Settlers 1 with a friend on the biggest maps and basically going for who go grow the biggest and hardest and take out most of the enemy.
Also, trading resources should then be a thing, as soon as you connect or at the very least find each other that you can send and receive resources to and from each other, just make sure to keep them safe if you might get close to enemy territory, since really moving the resources with either people or carts or ships should be a thing and should be interceptable.
If this will not have any multiplayer, to me, they screwed up almost as much as Ubisoft did. Almost.
Marox1024 27 stycznia 2024 o 12:32 
EE already told, co-op will be 2 players 1 base at the first launch, 2 player 2 bases playing together in a later update. At the moment pvp is not completely excluded, but very unlikely and won´t be a part of the release version.
Autor oznaczył ten post jako odpowiedź na oryginalny wątek.
Rylan 5 lutego 2024 o 7:11 
It's also very important to point out that Multiplayer Co-op is not two separate settlements. You both manage the same settlement.
volker.wertich  [producent] 21 marca 2024 o 16:37 
Shared co-op mode entered open beta today, for your info.
sk4zi 23 marca 2024 o 11:11 
i dont get ist, how can you be against pvp - you dont have to play it.
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