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There's also cases where just stepping into buildings is a legitimate strategy over spending stamina on nearly flat buildings. The issue is this isn't reliable and I believe making buildings crush as easily as cars when they're relatively as tall as a step on some stairs would be great. It would also lend to a consistency with how easy cars are to crush when they're relatively the same stair step height for the character.
As much as I like the style, polish and dedication that clearly went into this already, I have to say there needs to be more game in this game. See, when I first tried it, what struck me is that far less professional projects like MMVR or Giant's Sandbox have much more you actually *do* in their games, which is a necessity to make them worth coming back to.
Didn't want to come in with a negative comment, but with so much already done so well here, I'd love to see this game accomplish more.