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I just wanna do the story+sidequests mostly.
After that, it gets much more grindy but that's the "end game" in any MMO really.
procedurally generate your path in your head, for what makes the most Fun, for You
No. As a matter of fact, more gear is exactly what you don't want because of how ludicrous it is to level a piece of gear to max.
At this point, you want to hope you've chosen good gear and then invest in leveling it.
The higher the rank of the activity you run the bigger the distillates you get and the more XP you can feed into your gear to level them. The higher you level your gear the higher the rank of activities you have available to run and the stronger you are to be able to complete them.
However, I want to say again, you don't need to worry about any of that until you've finished the story. Simply using the gear bag rewards for completing the missions as you play through the story and through a map will be more than enough to keep you ahead of the curve to be able to finish the story.
It's only after you complete the story and reach end game that you'll have to worry about grinding specifically to upgrade your gear.
Even making sure you've gotten the omni-achievement for each map (all missions finished once, all normal champions killed once, and all areas explored) can be a "distraction" goal from just grinding through the story if gear upgrades aren't enough.
you will only grind for the privilige to participate in the same activities on a higher difficulty level, to get more rewards to upgrade your gear to be able to do the same activities on higher difficulties and so on... its the hamsterwheel that keeps on turning.
as for you needing a carrot for the story, dont. the story holds its own and doesnt need a carrot on a stick. just enjoy the game, maybe switch some weapons here and there if it gets stale, but dont fall in the grind trap only for the story experience.
do as mentined above and finish the maps (except the lairs of course) as your carrot.
granted, in transylvania theres some map-elites that would be impossible with only leveling gear if you are alone (that on in the carpathian fangs is nasty), but nothing a party of likeminded cannot handle.
if you are patron, the bonus chest at the end is a single use per day though.
you can decide for yourself. on elite 1 (req is only level 50, but youd then need a group) one distillate equals ~1100, while lets say polaris story mode rewards ~250-400 per chest.
if you have a group handy, the elite option is obviously the one to go,
have you unlocked scenarios already? occult defense is a quick 5 mintue hordemode defense activity that usually rewards ~3000 animashards, a glyph bag and 2x600 distillate (usually glyph). thats solo on wave 1. mobs usually drop one or two green items that are worth 250xp as fodder also.