Secret World Legends

Secret World Legends

QuantumVoid 13 DIC 2017 a las 6:46 a. m.
Video micro stutters
Hey gang,

I've been having a recurring problem since I started playing SWL again and I was hoping to get some feedback. My game runs at a smooth 40-60 FPS but the graphics will stutter a lot (micro freezes). It seems to happen when I'm moving around a lot, so perhaps when the game is loading new parts of the map? I tried lowering draw distance; that didn't help. Does anyone else experience this? Is there anything that can be done? I've played around with settings a lot and nothing seems to stop the stuttering, even with 60+ FPS.
I have a GTX 970 4GB and 16GB RAM, I can give full system specs if required.

Thanks to anyone in advance, any help would be appreciated.
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Dongly Q Dongson 13 DIC 2017 a las 9:44 a. m. 
Microstutters and other anomalies can be because of Advanced Graphics->Sliders->Effects 4.0. Try turning that down to 3.8 or 3.0.

I would also suggest to play with /setoption latency_window true - its a persistent option that turns on a latency and fps meter, persists over login and to turn off set true to false, which helps with figuring if its a network or fps issue.

Also, the recent consumer pushed (ie, off the insider ring) Windows update addressed DX9 and vram, allowing DX9 to address full ram on your card. I have not used DX9 in SWL, and I'm running a similiar card (1070, 8gb ram) with no problems.

Oh, also- turn Off Tessellation. Its just... not good in SWL.

Cheers
Uueerdo 13 DIC 2017 a las 1:57 p. m. 
Do you have a secondary GPU you use for PhysX (or occasional SLI)? I think I heard the presence of multiple GPUs can cause similar issues; and it is one I experience (haven't tried removing the second card to confirm it is the cause though).
Última edición por Uueerdo; 13 DIC 2017 a las 1:57 p. m.
QuantumVoid 13 DIC 2017 a las 7:23 p. m. 
Publicado originalmente por Dongly Q Dongson:
Microstutters and other anomalies can be because of Advanced Graphics->Sliders->Effects 4.0. Try turning that down to 3.8 or 3.0.

I would also suggest to play with /setoption latency_window true - its a persistent option that turns on a latency and fps meter, persists over login and to turn off set true to false, which helps with figuring if its a network or fps issue.

Also, the recent consumer pushed (ie, off the insider ring) Windows update addressed DX9 and vram, allowing DX9 to address full ram on your card. I have not used DX9 in SWL, and I'm running a similiar card (1070, 8gb ram) with no problems.

Oh, also- turn Off Tessellation. Its just... not good in SWL.

Cheers

I have tried turning effects to 3, hasn't changed anything. The /setoption latency_window true option is useful but I was already monitoring FPS through the Steam overlay. It's definitely a FPS issue and not a network issue though. I haven't tried playing in DX9, I don't really want to. But I might test it out, since the micro stutter is so annoying.



Publicado originalmente por Uueerdo:
Do you have a secondary GPU you use for PhysX (or occasional SLI)? I think I heard the presence of multiple GPUs can cause similar issues; and it is one I experience (haven't tried removing the second card to confirm it is the cause though).

I don't have a secondary GPU.

Thank you both for your replies, I'll continue with testing different things. I think it may just be SWL's poor optimization. Although no one else seems to be complaining about the issue. This issue persists through both systems I use to play the game though, one is a laptop, one is a full tower.
Masochistic Monk 17 DIC 2017 a las 7:57 a. m. 
I have the same problem, but it only seems to have started recently. Did you find a fix? Even on lowest settings it was still occurring.
Masochistic Monk 17 DIC 2017 a las 9:56 a. m. 
I may have fixed it, or it might just temporarily be better. The ~6 GB patch from ~12/14 (which is after you posted this) apparently didn't download for me but still let me log in and play. I only discovered this when trying to test the game on Windows 7 (normally use Windows 10).

The microstuttering stopped after ~20-30 minutes the other day, but it seemed like a fluke since it returned after that. I'm wondering if the game was downloading data in the background without displaying the usual "downloading missing data" message? This might be the reason some of us are having this problem, but I'm only speculating off of flimsy evidence.
Última edición por Masochistic Monk; 17 DIC 2017 a las 9:57 a. m.
monika 17 DIC 2017 a las 12:21 p. m. 
hmm. i have this same problem too. Or, hopefully, "had". Still need more testing.. What i did - in Nvidia control panel turned vsync on and set everything on ultra (yes) in game client. Including AA. Definitely runs smoother than on medium and lower settings
Dongly Q Dongson 17 DIC 2017 a las 2:33 p. m. 
Ah, V-Sync on or Fast Synch on if you have a card with Fast Sync capability. I don't believe SWL natively limits it's FPS, so that could potentially be causing issues.
Shad 3 MAY 2023 a las 12:52 p. m. 
I had this issue where my visual kept stuttering even though I have a good configuration.
I went to the options, "misc" and I lowered the download bandswitch to a minimum.
and everything worked way more better
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