Secret World Legends

Secret World Legends

This topic has been locked
Neocronic Aug 1, 2017 @ 3:38am
Marks of Favour farm?
Where i can farm this currency? I see on AH epic weapons for 200-600k of this marks. I only see daily challenges give me this currency.
Also first need spend this marks on sprint and bag slots or saving for this epic gear?
< >
Showing 1-15 of 33 comments
ThunderMonkey Aug 1, 2017 @ 3:41am 
You can ether sell items on the AH, which doesn't always yield all too much... like caches sell for double-digits typically.

Or. best way I've found thus far, do the daily Challenge Log (can find it in the main-menu).

It's two tiered... first tier is any 3 side-missions, and 3 main-missions, killing 50 monsters (if I recall correct), and *I think* 3 weapon/item modifications/improvements..

Second tier is 5 side-missions, and 5 main-missions, killing 100 monsters, and I think 6 item modifications/improvements.

Dailies earn you somewhere around 5k a day, might be between 5k-10k... spend them too frequently to recall. :steamhappy:
Forestt. Aug 1, 2017 @ 3:43am 
You can 'farm' a limited amount each day while doing dailies. Or easily convert Aurum to MoFs, which costs you real life money. Another way is to sell items on the AH.

Welcome to F2P.
GV Aldric Aug 1, 2017 @ 4:42am 
Best way to farm MoF is to run Lairs and sell signets.
Of course that's more reserved for the somewhat geared lvl 50 players, but what else can one expect?
G-Force Gaming Aug 1, 2017 @ 4:49am 
do the daily chalenges every day to get around 20k marks a day and sell items you dont want on the AH, or as has been stated, buy Aurum with real money and convert it to mark. Ive been playing since launch ans have 200k marks atm and full sprints up to the one you buy with Aurum and converted around 100k to aurum to buy a hover board, so you can make plenty of them, it just takes time :) Its quite easy to make them
Originally posted by Forestt:
You can 'farm' a limited amount each day while doing dailies. Or easily convert Aurum to MoFs, which costs you real life money. Another way is to sell items on the AH.

Welcome to F2P.

Free to grind.
Pay to win.
Still at 1.5k players, so Funcoms big update did nothing. :CunningPepe:
G-Force Gaming Aug 1, 2017 @ 4:56am 
Originally posted by Neko-Nomikon:
Originally posted by Forestt:
You can 'farm' a limited amount each day while doing dailies. Or easily convert Aurum to MoFs, which costs you real life money. Another way is to sell items on the AH.

Welcome to F2P.

Free to grind.
Pay to win.
Still at 1.5k players, so Funcoms big update did nothing. :CunningPepe:

Keep in mind that servers are about to go down and patron isn't working probably and not everyone will have converted to steam.

Let's see what the player base looks like after the patch before calling it a failure
Neocronic Aug 1, 2017 @ 5:22am 
Originally posted by Neko-Nomikon:
Originally posted by Forestt:
You can 'farm' a limited amount each day while doing dailies. Or easily convert Aurum to MoFs, which costs you real life money. Another way is to sell items on the AH.

Welcome to F2P.

Free to grind.
Pay to win.
Still at 1.5k players, so Funcoms big update did nothing. :CunningPepe:
I found party in PvP and any Dungeons after 5 sec max. In original TSW this impossible even after half of day. I think SWL have big online.
Forestt. Aug 1, 2017 @ 5:35am 
Originally posted by Neko-Nomikon:

Still at 1.5k players, so Funcoms big update did nothing. :CunningPepe:

If this number is the same during peaktime (and after patch) later today than it doesn't bode well for the future. Although it probably is too early too tell. But yes, 1.5 k for a new release/re-release isn't much.
Tagger Aug 1, 2017 @ 5:37am 
Originally posted by Forestt:
Originally posted by Neko-Nomikon:

Still at 1.5k players, so Funcoms big update did nothing. :CunningPepe:

If this number is the same during peaktime (and after patch) later today than it doesn't bode well for the future. Although it probably is too early too tell. But yes, 1.5 k for a new release/re-release isn't much.
Gotta factor in, the amount of people not using Steam.

I've got it on Steam (Just to get some cosmetics, when their Ultimate Edition went on sale, last winter..), but I'm not going to run it from Steam. A vast majority (at the Steam launch) will, no doubt, be running it from Steam - given how new games on Steam, tend to get a big influx.

...but the core of the players, are still on the non-Steam client - you can be pretty sure of that.
Last edited by Tagger; Aug 1, 2017 @ 5:38am
Forestt. Aug 1, 2017 @ 5:48am 
Originally posted by Tagger:

...but the core of the players, are still on the non-Steam client - you can be pretty sure of that.

If you had a TSW Steam-key in your Funcomaccount you automatically have to use the Steam client now. Or choose to switch to the Funcomclient, but this can't be reverted when chosen. This will bring/force a lot of the players to the Steam client. (if I understood the Steam FAQ well enough).

I have no doubt a good number of players are using the Funcom client and will never switch to Steam, though.

It's still guessing but i think if the Steamnumbers aren't good, the overall number isn't as well.
Last edited by Forestt.; Aug 1, 2017 @ 5:50am
Originally posted by G-Force Gaming:
Originally posted by Neko-Nomikon:

Free to grind.
Pay to win.
Still at 1.5k players, so Funcoms big update did nothing. :CunningPepe:

Keep in mind that servers are about to go down and patron isn't working probably and not everyone will have converted to steam.

Let's see what the player base looks like after the patch before calling it a failure

It wont change by more than 500 hundred players, a k by most. That I'm almost certain of.
Thiadon Aug 1, 2017 @ 7:06am 
Possibly. Count me as one of the people waiting on the account transfer hotfix before utilizing the Steam client. I saw the announcement on patron status and decided to just stick with the Funcom client.

As for the OP's comment. You can farm 10,000 marks a day, per character, with a 20% bonus if you're patron. You can sell items on the auction house for more. You can also convert Aurum to Marks, and Marks to Aurum on the exchange.
Last edited by Thiadon; Aug 1, 2017 @ 7:08am
Findanniin Aug 1, 2017 @ 7:12am 
Originally posted by Neko-Nomikon:
It wont change by more than 500 hundred players, a k by most. That I'm almost certain of.


How certain?

http://steamcharts.com/search/?q=the+secret+world+legends

Current showing at 791, but you called it at 1.5k. You say you're certain they won't break 2.5k - right?
Originally posted by Findanniin:
Originally posted by Neko-Nomikon:
It wont change by more than 500 hundred players, a k by most. That I'm almost certain of.


How certain?

http://steamcharts.com/search/?q=the+secret+world+legends

Current showing at 791, but you called it at 1.5k. You say you're certain they won't break 2.5k - right?

Very certain.

Also, this sites a bit more accurate. https://steamdb.info/app/215280/
The game has tended to stay around or below 1.5k throughout it's existance (even before it was Legends) via Steam players and only jumped by a few more hundred when a big event has gone down or some new Issue was released.

It's all time peak was 3.6k and that was almost half a decade ago.

Judging by this, when it does it's shift later and more migrate to Steam, I reckon it will only bring 500 or so, or a thousand at maximum. I'll be very suprised if it beats the all time record even by 1 player.
Findanniin Aug 1, 2017 @ 7:52am 
Originally posted by Neko-Nomikon:

Also, this sites a bit more accurate. https://steamdb.info/app/215280/
The game has tended to stay around or below 1.5k throughout it's existance (even before it was Legends) via Steam players and only jumped by a few more hundred when a big event has gone down or some new Issue was released.

It's all time peak was 3.6k and that was almost half a decade ago.

Judging by this, when it does it's shift later and more migrate to Steam, I reckon it will only bring 500 or so, or a thousand at maximum. I'll be very suprised if it beats the all time record even by 1 player.

Thanks for the link.

I dunno, the game seems really healthy ingame population wise. I'm not a fortune-teller, obviously.

Still, I'd wager you a game from your wishlist vs one on mine that they'll break 3k before September.

Free to play, some people migrating accounts, returning players from that peak period and some new blood through steam...

Yeah. I'm willing to make that a wager if you are.
< >
Showing 1-15 of 33 comments
Per page: 1530 50

Date Posted: Aug 1, 2017 @ 3:38am
Posts: 33