Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Then right click or drag them to your spot you want.
Read the skills.
Certain skills need the weapon to be primary, others do not.
I use Blood and Elementalism.
Fire Ball from Elementalism needs a primary weapon. Fire Bolt does not. I build Heat (Elementalism) and Corruption (Blood) without a problem.
“Whenever you use any Fist Weapon ability, regardless of the results, you will gain an amount of Fury defined by the ability you chose. The exact amount of Fury gained can be found in the description of each ability. Once you have accumulated 60 Fury you can cast either of the two Primal Wrath abilities, if you have them equipped.
Casting either of the two Primal Wrath abilities will swap all of your equipped abilities for a new predetermined set of normally inaccessible abilities. These new abilities are more powerful than regular abilities, but you can only cast them until your Fury is spent. 20 points of Fury are consumed each second after a Primal Wrath ability is cast. When your Fury is depleted you will revert back to your normally equipped abilities. This means that you will always have at least 3 seconds of Primal Wrath, and up to 5 seconds with full Fury.”
I guess that just means I need to pick a non-basic ability to build Fury. Still, as I mentioned, it just seems odd that I have to swap primaries if I want to use the basic ability to build Fury.