Secret World Legends

Secret World Legends

virpyre Jul 8, 2022 @ 8:13am
SWL Build Compendium
You are burdened with secrets. You feel that you cannot trust those you work for, that they ask too much and give nothing in return. No warmth. No light. No love. This isolates you from your fellows and, in time, begins to isolate you from yourself. You must break the wall of silence. You must speak up and tell us everything. You must learn what it means to be free.

AR/Blade
Difficulty - Moderate to Hard
Primary basic: Placed Shot (1, 1)
Primary single target: Burst Fire (1, 4) | Swallow Cut (3, 1) or Tsunami (1, 4)
Primary multi-target: Full Auto (1, 2)
Utility: Incendiary Grenade (2, 1) | Soothing Spring (2, 2)
Elite: Anima Suffusion (3, 5)
Passive: Anima-Tipped Bullets (0, 0)
Passive: Stability (1, 3)
Passive: Slow Burn (2, 1)
Passive: Secondary Explosion (4, 2)
Passive: Overclocked Loader (4, 4) or Explosives Expert (4, 1) | Focused Breathing (5, 2)
Primary: High-Yield Launcher or Auxiliary Loader
Secondary: Mantric Blade


AR/Blade
Difficulty - Easy to Moderate
Primary basic: Placed Shot (1, 1)
Primary single target: Burst Fire (1, 4) | Swallow Cut (3, 1) or Tsunami (1, 4)
Primary multi-target: Full Auto (1, 2)
Utility: Vital Shot (3, 1) | Soothing Spring (2, 2)
Elite: Red Mist (1, 5)
Passive: Anima-Tipped Bullets (0, 0)
Passive: Explosives Expert (4, 1)
Passive: Stability (1, 3)
Passive: Extended Magazine (1, 1)
Passive: Overclocked Loader (4, 4) or Combat Readiness (4, 3) | Focused Breathing (5, 2)
Primary: Hellfire Assault Launcher
Secondary: Soviet Techsword


Blade/AR
Difficulty - Moderate
Primary basic: Flowing Strike (1, 1)
Primary single target: Swallow Cut (3, 1) or Tsunami (1, 4) | Burst Fire (1, 4)
Primary multi-target: Hurricane (1, 2)
Utility: Crushing Tide (2, 1) | Incendiary Grenade (2, 1)
Elite: Supreme Harmony (2, 5) | Anima Suffusion (3, 5)
Passive: Immortal Spirit (0, 0)
Passive: Focused Breathing (5, 2)
Passive: Master’s Focus (2, 5)
Passive: Second Wave (2, 1) or Hardened Blade (3, 1) or Draw Sword, Draw Blood (4, 4)
Passive: Resonance (5, 3) or Clairvoyance (4, 1) | Explosives Expert (4, 1)
Primary: Blade of the Seventh Son (requires high crit chance and Signet of Cruel Delight) or Razor’s Edge (requires high crit chance)
Secondary: MIRV Launcher (requires large target)


Blood/Blade
Difficulty - Easy to Moderate
Primary basic: Flowing Strike (1, 1)
Primary single target: Maleficium (1, 4) | Swallow Cut (3, 1)
Primary multi-target: Dread Sigil (1, 2)
Utility: Soothing Spring (2, 2) | Crushing Tide (2, 1)
Elite: Sanguine Coalescence (1, 5) | Supreme Harmony (2, 5)
Passive: Immortal Spirit (0, 0)
Passive: Lingering Curse (1, 1)
Passive: Clairvoyance (4, 1)
Passive: Flay (1, 3) | Hardened Blade (3, 1)
Passive: Focused Breathing (5, 2)
Primary: Soulblade
Secondary: Eldritch Tome


Blade/Elementalism
Difficulty - Moderate to Hard
Primary basic: Flowing Strike (1, 1)
Primary single target: Mjolnir (1, 4)*
Primary multi-target: Hurricane (1, 2)
Utility: Crushing Tide (2, 1)*
Elite: Supreme Harmony (2, 5)*
Passive: Immortal Spirit (0, 0)
Passive: Eye of the Storm (1, 1) or Second Wave (2, 1)
Passive: Master’s Focus (2, 5)
Passive: Clairvoyance (4, 1)
Passive: Resonance (5, 3) or Draw Sword, Draw Blood (4, 4) | Calorimetry (4, 2)
Primary: Stormbringer
Secondary: Voltaic Shunt*

*Use Mjolnir (1, 4) active to build up heat. Maintain sufficient energy to use Mjolnir (1, 4) activate whenever Voltaic Shunt weapon triggers.

*Maintain 100% uptime of Spirit Blade by paying close attention to chi, Spirit Blade charges, and remaining recharge time of Supreme Harmony (2, 5) elite.



Blood/Elementalism
Difficulty - Easy
Primary basic: Torment (1, 1)
Primary single target: Maleficium (1, 4) | Living Flame (2, 2)
Primary multi-target: Dread Sigil (1, 2)
Utility: Runic Hex (2, 4)
Elite: Eldrich Scourge (2, 5) | Blizzard (2, 5)
Passive: Absolution (0, 0)
Passive: Paroxysm (2, 4)
Passive: Desolate (2, 5)
Passive: Flay (1, 3)
Passive: Lingering Curse (1, 1) | Synergetic Flames (2, 2)
Primary: Eldrich Tome
Secondary: Orochi Thermal Capacitor


Chaos/Fist
Difficulty - Easy to Moderate
Primary basic: Deconstruct (1, 1)
Primary single target: Breakdown (1, 4) | Mangle (1, 4)
Primary multi-target: Schism (1, 2)
Utility: Twist Fate (2, 4) or Frenzied Wrath (1, 3)
Elite: Pandemonium (1, 5) or Immutable (3, 5) | Regeneration (3, 5)
Passive: Paradoxical Restoration (0, 0)
Passive: Resonance Cascade (4, 1)
Passive: Butterfly Effect (5, 1)
Passive: Blessing of Octed (5, 3)
Passive: Disintegrate (1, 3) | Wild Nature (5, 4)
Primary: Otherworldly Artifact
Secondary: Bladed Gauntlets


Chaos/Blood
Difficulty - Easy
Primary basic: Deconstruct (1, 1)
Primary single target: Maleficium (1, 4)
Primary multi-target: Schism (1, 2) | Dread Sigil (1, 2)
Utility: Runic Hex (2, 4)
Elite: Eldrich Scourge (2, 5)
Passive: Paradoxical Restoration (0, 0)
Passive: Resonance Cascade (4, 1)
Passive: Butterfly Effect (5, 1)
Passive: Blessing of Octed (5, 3)
Passive: Disintegrate (1, 3) | Lingering Curse (1, 1) or Paroxysm (2, 4)
Primary: Otherworldly Artifact
Secondary: Eldrich Tome


Chaos/Shotgun
Difficulty - Easy to Moderate
Primary basic: Deconstruct (1, 1)
Primary single target: Breakdown (1, 4) | Rocket Pod (3, 1) or Raging Shot (1, 5)
Primary multi-target: Schism (1, 2)
Utility: Twist Fate (2, 4) | Reconstituting Shells (2, 1)
Elite: Pandemonium (1, 5) or Immutable (3, 5) | Full Salvo (1, 5)
Passive: Paradoxical Restoration (0, 0)
Passive: Resonance Cascade (4, 1)
Passive: Butterfly Effect (5, 1) | Munitions Expert (4, 4)
Passive: Blessing of Octed (5, 3) | Combat Reload (5, 3)
Passive: Disintegrate (1, 3)
Primary: Otherworldly Artifact
Secondary: SPES-C221

*Use power abilities when shells parity is even, and Pump Action (1, 1) basic when shells parity is odd, to optimize Odds and Evens (4, 1) passive. Alternate between reloading Dragon’s Breath shells and Depleted Uranium shells to maximize damage output.


Fist/Chaos
Difficulty - Easy to Moderate
Primary basic: Thrash (1, 1)
Primary single target: Mangle (1, 4) | Distortion (3, 1) or Breakdown (1, 4)
Primary multi-target: Savage Sweep (1, 2)
Utility: Frenzied Wrath (1, 3) | Twist Fate (2, 4)
Elite: Regeneration (3, 5) | Pandemonium (1, 5) or Immutable (3, 5)
Passive: Vigour (0, 0)
Passive: Wild Nature (5, 4)
Passive: Smell Fear (4, 3)
Passive: Second Wind (4, 2)
Passive: Maul (1, 3) | Resonance Cascade (4, 1)
Primary: Bladed Gauntlets
Secondary: Otherworldly Artifact


Fist/Blood
Difficulty - Easy to Moderate
Primary basic: Thrash (1, 1)
Primary single target: Mangle (1, 4) | Distortion (3, 1) or Breakdown (1, 4)
Primary multi-target: Savage Sweep (1, 2)
Utility: Frenzied Wrath (1, 3) | Twist Fate (2, 4)
Elite: Regeneration (3, 5) | Pandemonium (1, 5) or Immutable (3, 5)
Passive: Vigour (0, 0)
Passive: Wild Nature (5, 4)
Passive: Smell Fear (4, 3)
Passive: Second Wind (4, 2)
Passive: Maul (1, 3) | Resonance Cascade (4, 1)
Primary: Bladed Gauntlets
Secondary: Otherworldly Artifact

Hammer/Elementalism
Difficulty - Easy to Moderate
Primary basic: Smash (1, 1)
Primary single target: Mjolnir (1, 4)*
Primary multi-target: Razor Shards (1, 2)
Utility: Pain Suppression (2, 1) or Blazing Fury (2, 4)
Elite: Eruption (1, 5) | Overload (3, 5)
Passive: Forged in Fire (0, 0)
Passive: Unbridled Wrath (4, 1)
Passive: No Pain, No Gain (2, 1) or Rock Hard (2, 4)
Passive: Annihilate (1, 4)
Passive: Fast and Furious (4, 2) | Calorimetry (4, 2)
Primary: Hammer of the Red Road or Fuming Despoiler
Secondary: Voltaic Shunt

*Use Mjolnir (1, 4) active to build up heat. Maintain sufficient energy to use Mjolnir (1, 4) active whenever Voltaic Shunt weapon triggers.


Hammer/Shotgun
Difficulty - Moderate to Hard
Primary basic: Smash (1, 1)
Primary single target: Rocket Pod (3, 1) or Raging Shot (1, 5)
Primary multi-target: Razor Shards (1, 2)
Utility: Reinforce Shells (2, 1)
Elite: Full Salvo (1, 5)
Passive: Forged in Fire (0, 0)
Passive: Unbridled Wrath (4, 1)
Passive: No Pain, No Gain (2, 1) or Rock Hard (2, 4)
Passive: Combat Reload (5, 3)
Passive: Munitions Expert (4, 4)
Primary: Pneumatic Maul (requires high crit chance)
Secondary: Ifritian Despoiler (requires high crit chance)

*Use power abilities when shells parity is even, and Pump Action (1, 1) basic when shells parity is odd, to optimize Odds and Evens (4, 1) passive. Alternate between reloading Dragon’s Breath shells and Depleted Uranium shells to maximize damage output.


Pistol/Elementalism
Difficulty - Easy to Moderate
Primary basic: Hair Trigger (1, 1)
Primary single target: Living Flame (2, 2)*
Primary multi-target: Controlled Shooting (1, 2)
Utility: Clean Slate (2, 2)
Elite: Trick Shot (2, 5) | Blizzard (2, 5)*
Passive: Second Wind (0, 0)
Passive: Bamboozle (2, 5) | Synergetic Flames (2, 2)
Passive: Beginner’s Luck (4, 1)
Passive: Heavy Caliber Rounds (4, 3)
Passive: Win Streak (5, 2)
Primary: Sov-Tech Harmonizers
Secondary: Orochi Thermal Capacitor

*Alternate between using either Living Flame (2, 2) active or Blizzard (2, 5) elite for each fight, for powerful, multi-target damage. (In longer fights, alternate between them roughly every 10 seconds to stagger their recharge times.)


Shotgun/Fist
Difficulty - Moderate to Hard
Primary basic: Pump Action (1, 1)
Primary single target: Raging Shot (1, 5) | Mangle (1, 4)
Primary multi-target: Both Barrels (1, 2)
Utility: Reinforce Shells (2, 1) | Frenzied Wrath (1, 3)*
Elite: Full Salvo (1, 5) | Regeneration (3, 5
Passive: Restorative Reload (0, 0)
Passive: Odds and Evens (4, 1)*
Passive: Point Blank Shot (1, 3)
Passive: Withering Salvo (1, 4) | Wild Nature (5, 4)
Passive: Munitions Expert (4, 4) | Wild Nature (5, 4)
Primary: Ifritian Despoiler (requires high crit chance) or SPES-C221
Secondary: Bladed Gauntlets

*Use power abilities when shells parity is even, and Pump Action (1, 1) basic when shells parity is odd, to optimize Odds and Evens (4, 1) passive. Alternate between reloading Dragon’s Breath shells and Depleted Uranium shells to maximize damage output.

*Build up fury to 60–80, then use Frenzied Wrath (1, 3) active for strong, energy-free attacks.



Shotgun/Pistol
Difficulty - Moderate
Primary basic: Pump Action (1, 1)*
Primary single target: Raging Shot (1, 5) | Dual Shot (3, 1)
Primary multi-target: Both Barrel's (1, 2)
Utility: Reinforce Shells (2, 1) | Clean Slate (2, 2)
Elite: Full Salvo (1, 5) | Trick Shot (2, 5)
Passive: Restorative Reload (0, 0)
Passive: Odds and Evens (4, 1)*
Passive: Point Blank Shot (1, 3)
Passive: Withering Salvo (1, 4)
Passive: Munitions Expert (4, 4) | Fixed Game (5, 4)
Primary: Ifritian Despoiler (requires high crit chance) or SPES-C221
Secondary: Sov-Tech Harmonizers

*Use power abilities when shells parity is even, and Pump Action (1, 1) basic when shells parity is odd, to optimize Odds and Evens (4, 1) passive. Alternate between reloading Dragon’s Breath shells and Depleted Uranium shells to maximize damage output.
Last edited by virpyre; Sep 5, 2022 @ 6:52am
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Showing 1-5 of 5 comments
Gsxrdannyy Sep 1, 2022 @ 2:48pm 
I don't see an ability called Crystallized Flame for Elementalism. Was this ability removed? If so, what do you recommend replacing that ability with? I'm Blood/Elemental
virpyre Sep 2, 2022 @ 10:30pm 
Originally posted by Gsxrdannyy:
I don't see an ability called Crystallized Flame for Elementalism. Was this ability removed? If so, what do you recommend replacing that ability with? I'm Blood/Elemental

The ability Crystallised Flame was replaced with with Living Flame

Summons a Living Flame at the targeted location, which immediately casts Flame Flare. The Living Flame inherits your combat stats and Thermotic heat. Its health scales with your attack power, and it attacks every 1.5 seconds.
Gsxrdannyy Sep 2, 2022 @ 10:56pm 
So is living flame the recommended skill then?
virpyre Sep 3, 2022 @ 7:38am 
Originally posted by Gsxrdannyy:
So is living flame the recommended skill then?
Either the use of Living Flame or Mjolnir would be best.
Gsxrdannyy Sep 3, 2022 @ 12:11pm 
Awesome thanks. I have been using Mjolnir and I'm loving it. I've been wondering about Living Flame as well. Might try that out. Thanks for the tips
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