Painkiller Hell & Damnation

Painkiller Hell & Damnation

Paindemonium May 18, 2013 @ 11:12am
Prison solo survival - what to change?
I actualy beat all solo survival maps but I got Prison left... Why? This map is much more harder that other ones. Only few maniac players beat it in the world and I think its too hard for normal or even good player. Of course, start of the map is not so hard but last area where we must bouncing around trying to survive is badly done... why? This is my opinion.

-The machine guns, are bugged. Many times when I destry them, they are still shooting on me.
-Granades from maso comando and his explosion when die, is UGLY demaging to much.
-Probobly the max kills on this map is 350... wtf? Im entering with 130 kills or something like this on the last arena, and I must kill almost 250 monsters there in repeating enoying waves there? It shuild be 250 max becouse its fell like somebody try to artificially prolong this map.
-The area with gold armour and megahealth is cool but wtf, why there is 3 gold armours and so many stuff that we cant pick it up later? Maby it shuild delete few of them there and add on the last area some bronze respawning armour?
- The mines weapon is trully enoying. I fear to use it becouse its buged. Sometimes will not explode on the enemy body and will blow up until my face. Sometimes dont know from where there is few explosions on the arena when I use this weapon, and I know that no mines more are left on the map. This is trully ugly when its blow and kill you at once.

I will try to beat this arena of course, but in my opinion it need a balance. I hope that next patch will fix a bit this becosue its shuild be hard... but not insane. Not all PK players are have computer in the brain and titanum fingers with flash speed. Anybody opinion about this map? Any tips?
< >
Showing 1-7 of 7 comments
FranPlus++ May 19, 2013 @ 8:37pm 
how you can play solo survival game?
Addi May 20, 2013 @ 2:04am 
Hi, it's me again. I finally beat all the solo survival maps and I agree with you, that most of the maps are unbalanced and bugged and with the points you mentioned. I remember the map "Illuminati", that I had to repeat about five times, because the last monster of a wave didn't spawn and I stucked in a room. Also the map map "Prison" as you mentioned suffers some issues. The biggest are the bugged cannons and the ridiculous damage of the grenades. These maps seriously need to be reworked and balanced.

@Paindemonium:
For the last room of Prison I suggest to take the Rocket Launcher for the first wave. As you enter the romm immediately shoot all cannons. Bunny Jump through the whole area and take every health pickup as soon as possible. The map ends at 350 kills like most others...

@Isaac:
Solo Servival is in the last DLC.
Paindemonium May 20, 2013 @ 2:25am 
Ye, but I allredy tired for over 15 times try this... This waves on the last area are to insane. I enter there with 100 kills and you must do there 250kills more... this is stupid especialy that you getting same waves and again, and again... it shuild be there max kills 250 or 200 and no same looking and unbalanced waves. I Gona wait for fix untill ill try again... but who know. At now this map is most unbalanced... question is for what we need 3x gold armour before that arena, iff we cnt pick up all of them and we will not back there any more? They shuild add thoes armours somewhere alse... or just bronze armour in the middle of the arena respawning etc.
Johnny Blanco May 20, 2013 @ 10:42am 
I complete this map after ~10 hours) This is the most hardest level ever! But I love him!
Paindemonium May 21, 2013 @ 12:38pm 
I played there over 5 hours and Im enouth... This map is to hard for normal player or even good player. Problem is that map is copy from multiplayer survival and paste to solo survival without changes. This map is good for 2-4 players, but alone we got too many hard enemys in the last ways, to many demage we can get, and to many kills we must do there. 2/4 of time in this map we spend on the last arena, killing 3-4 same waves. We got Buged machineguns, that they shooting when even you destroy them, monsters blocking on the floor. This map need to be change for solo survival. It shuild be there not 350 kill limit but 250, becouse its close enouth to get it for all players who got a skill. Also will be good to change a bit demage made by exploding maso comando, I think in singleplayer he never kill you by self explode. Its badly. Same with hellhounds, that they are much more powerfull than from original game. Last waves are unbalanced becouse 3/4 of monsters are typical hard enemys and only 1/4 are only a meatshield. We got so many range demage combat monsters there, so even iff you are master of bunhoping, you always get demage.

I say, the PK it shuild be HARD... but not like this on DLC, especiality on prison. I allredy made all other maps, and most of them I made them by first time. Blink, meatles and mine I done after doo a few days of braketime. When I back to game I do it them veary fast. Problem is with prison. This is not a point to do map only for players like Fata1ty or AndySys. It shuild give chance for all players, but they have to show skill to finish it. Its need a balance of dificulity. When Chaos map is HARD and it trully easy like hell, and same dificulity HARD is Prison, but its darn insane... something is wrong right?
AndySYS May 22, 2013 @ 10:22am 
Hey there, guys!

I've recorded full runs for Prison and Snow Town yesterday and I'll post a new thread here with the video links on Youtube as soon as they are up. I hope the videos can help at least a bit...

The Maso Commanders are deadly in the normal Campaign mode too just there the player usually has more HP+armour (and no countdown above 100 HP and on Nightmare it's even easier to keep HP up because of collecting souls): if they blow up near the player then that makes so much damage and their nades are dangerous too. I personally hate them very much, especially in smaller rooms and corridors. :) I always avoid them and kill them quickly from a safe distance by using Freezer+Shotgun ammo. This works on Prison too of course, and you must do it right after they spawned to clear up the danger (there are 3 Masos always in each waves in the final area)...

Of course PD is right, there are things which need to get better balanced and the difficulties for many maps are not accurate either so far...

All in all, my upload is relatively tiny so we must wait a bit for the videos, but just stay tuned...! :)

Andy
Paindemonium May 22, 2013 @ 10:38am 
Problem is that, the solo survival maps was copy and paste from multi stuvival. In multi it was tested and was working but its not working enouth good in solo. Buged machineguns, no balance and of course 4x gold armours in prison that is usles for solo player.

Edit: I just end this map. ♥♥♥♥♥♥♥♥ its hard but if you know what combo of weapons use and what enemies kill first, its chance to finish it. I still think that map is unbalanced and need a little fix and polish. 2/3 of the time of the map we spend on last area where we must survive 3.5 same type waves. Also exploding maso comando can ruin the game in smal areas.

Tips: I use some tactic from AndySys movie. Painkiller laser for killing spam and fat guys, shootgun and freezer on shooters, granades and from biger distance for maso commando, and hounds. Main targets are Maso commando and granades from towers. Retst its easyer to kill. Thx Andysys movie I know that I never saw that darn shootgun on the tree, that in the end of the wave fillout my ammo for freezer. Most of hardest maps on PK ever,even more than PK Black Edition trauma Forest map. Its hard becouse theres also loots of bugs and unbalanced types of monsters, just like maso commando, that self destruction kill us veary fast. Also thoes darn machine guns, that in first 2 areas are still shooting even when you destroy them.
Last edited by Paindemonium; May 29, 2013 @ 9:28am
< >
Showing 1-7 of 7 comments
Per page: 1530 50

Date Posted: May 18, 2013 @ 11:12am
Posts: 7