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回報翻譯問題
https://www.youtube.com/watch?v=C-qRFbiU2GU
Aseprite has positive reviews. Are there any published games that utilized this program?
I have sent my inquiries to a developer and luckily I was answered swiftly, this one used the built-in sprite editor for most of the background, sprites and tiles. Photoshop was also used to create some of the background. The game is strictly for adults.
I'm still curious as to which programs were used in making of sprites, background, etc. by these published games.
aesprite
gimp
paint.net
gale
The only one i pick is gale, controls is easier to learn at first use and I do not want to spend the next few days to memorize the controls. Last editor I use was photoshop. Though the retail is about USD18.xx, it comparable to retail version of aesprite. You can export animation to gif, i dunno if it can be used for GM animation.
My main gripe with free aesprite is that I could not rotate a selected pixel(s), with free gale i found the controls right away.
Thank you. I am familiar with some of these programs and the added information here is a welcome bonus.
I am making a list of programs but I must limit its scope (at least for now) to those published games that used GM:S.
I agree with this statement: 'Those programs are mere tools and only difference between them is which one is more natural and easy for you to use.'
I completely disagree with this statement : 'if you think that by using software that they used will help you make better pixel art you are wrong'
Let's say that what you say is true. Then, I completely disagree with your argument.
What if I'm having trouble with my current tools? I cannot simply limit myself to programs that I already know. What if want to find something better or if I wanted to learn another program? What if I discover that the programs they used would suit my needs better?
So saying 'if you think that by using software that they used will help you make better pixel art you are wrong' is wrong.
...Which one is more natural and easy for you to use. Your words not mine.