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Printing Values to Screen
I have experience with Python and C++ but I am having trouble getting the hang of GML. Is there a way for me to see the value of a variable during a certain point at runtime without using a draw event? Typically in Python I would just call print(variableName) but I don't know how to display specific text to the console here.
Originally posted by Daynar:
show_debug_message is the function you are looking for
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Daynar Jun 24, 2018 @ 7:21pm 
show_debug_message is the function you are looking for
RidiculousName Jun 24, 2018 @ 7:28pm 
Thanks!
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Date Posted: Jun 24, 2018 @ 3:39pm
Posts: 2