GameMaker: Studio

GameMaker: Studio

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Creating, and destroying Texture Pages on demand.
Hello lads. I've been thinking about a game dev trick that I would like to pull off by using code to import and delete Texture Pages.

My plan is, to make an isometric-view fighting game that uses pre-rendered Blender renders as the source of a Texture Page.

For example, if the player is facing to the 40° degree, I'd import the texture page of the animation from a folder that contains the 40° degree variant of the pre-rendered animation, and keep it in memory for use.

If I may ask, is it possible to do what I think of, in Game Maker?
I appreciate any insight, thank you.
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Showing 1-2 of 2 comments
maras Oct 6, 2019 @ 9:59am 
It might be possible but I have no idea how
You better ask here: https://discord.gg/By6u9pC
robert_belko Oct 6, 2019 @ 10:32pm 
Appreciate the help, man. I got my answer there. Take care!
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Showing 1-2 of 2 comments
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