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I suspect making one of those training/practice rooms with the invincible ragdoll bots or varying-difficulty AI would be the MVP in this case.
Looking at Steam there are plenty of minimum viable products. One game I've literally cloned in 7 hours including the art.
As for the minimum viable product for a fighting game. 1 punch. In fact why bother having a punch, just make a jump where you stomp? 2 of the same character. Make it multiplayer only. Why bother programming AI?