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This. When you realize this, they actually feel kinda natural.
One of the big things for example, is that if you do attack, attack, attack, [something, for example headbutt] -- the final move can cancel the third part of the attack combo if you do it too early. Instead, try waiting for the third attack to start animating, and THEN do the followup move.
For example, move spoilers:
Power dash punch, roll, power uppercut. Or something similar like punch punch punch, roll, uppercut. Rolling to continue a combo was something I suppose I didn't really think about.
I will probably forget them pretty quickly though. It would be nice if later on there is a way to replay the chicken dojo, or have a list of the fancy combos and an opponent to practice them on. I'm guessing there isn't, but I haven't finished the game yet.
This! I would love a combo practice mode, or a combo key in the HUD as you're playing.
Guacamelee's combo timing is so forgiving, especially compared to fighting games with tight timing like Tekken and MK and SF, which opens up many possibilities and is just PLAIN FUN to toy around with.
on stronger enemies i do punch punch uppercut air hit air hit grapple piledriver
those are my most used combos.
on things in the air i do uppercut air hit air hit grapple pliledriver
the little plant things in the ground i do slam hit hit grapple piledriver
if I accidentally hit 3 times and knock it away i do a dodge roll toward them then hit them 2 more times or grapple them and do piledriver
sometimes i just do punch punch punch knock it away then dodge roll into it and punch punch punch again until its dead
I don't do anything near close as the complex combos the chicken makes you do and i beat the game just fine that way
i don't think i ever used the up attack or the down attack ever.
there's an achievment to use "all 5 special attacks without touching the ground" and I have no clue how to do that i don't even know what they mean by "all 5" i know there is uppercut, dash, headbutt, and slam but what's the 5th one? goat fly? so how the heck do i pull that off without touching the ground?
I think I ended up luring him next to the wall, then went goat fly -> dash -> uppercut -> slam -> quickly canceled into headbutt. Worked pretty well.