Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Anyway, the spherical maps are a great idea indeed. I would gladly play a strategy game built around such a mechanic therefore I hope that one day this idea will plant its roots and bear the fruits.
So it's been a while.
I'm curious if these smaller areas will all be tied together on a larger scale (in one big solar system map, where all of these areas can be revisited) or will play out more sequentially (like in scenarios we don't return to) ?
A complete map would add a "grand" strategic layer: Conquered areas may be invaded later, so they have to be defended. So you'd need to choose if and what forces you leave behind.