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As for myself I still use 5 vertix weapons for that fight, since they are AoE (sort of) in arcade too.
Keep in mind that arcade fights get progressively harder the more of them you finish. So yes, it's a major pain to leave Keller map for last (unless you don't do arcade at all).
Another additional thing of help - mini-droid artefact slowly heals the ship in arcade mode.
The esodafar in arcade is far too weak and only shoots out straight.
Cleared the game finally.
It's amazing how different it was to other players. Terrra crashed into a sun, but guide said program makes him land on a planet and you fight him in a land battle and Keller every posts says you send him to become god or something AFTER you beat him in Hyperspace, but for me I uploaded the program in Hyperspace and he flew apart.
My original posts on this board are from 2014, but came back and cleared it at least Q_Q
But for reference how do you get the land battle? Do you only get that if you beat him without a program?
1 - Make him harmless, but there's all the reinforcements to worry about and Terron still heals for a ton, so you'd ideally want a bunch of units with you
2 - Make it so no more Terron units can spawn, but he still hurts like a truck, so hopefully you got endgame gear for this one
3 - Planetary battle, which gives you 5200 of each resource and 34/0 droids to control (but you have to rescue some of them before you can). Took me about 25 minutes to clear it.