Инсталирайте Steam
вход
|
език
Опростен китайски (简体中文)
Традиционен китайски (繁體中文)
Японски (日本語)
Корейски (한국어)
Тайландски (ไทย)
Чешки (Čeština)
Датски (Dansk)
Немски (Deutsch)
Английски (English)
Испански — Испания (Español — España)
Испански — Латинска Америка (Español — Latinoamérica)
Гръцки (Ελληνικά)
Френски (Français)
Италиански (Italiano)
Индонезийски (Bahasa Indonesia)
Унгарски (Magyar)
Холандски (Nederlands)
Норвежки (Norsk)
Полски (Polski)
Португалски (Português)
Бразилски португалски (Português — Brasil)
Румънски (Română)
Руски (Русский)
Финландски (Suomi)
Шведски (Svenska)
Турски (Türkçe)
Виетнамски (Tiếng Việt)
Украински (Українська)
Докладване на проблем с превода
Every weapon appears on its own technical level. That's all
> Which one is the best energy between Disintegrator, Atomic Vision, Turbogravitron, Vertix?
It could be Vertix because of damage around ship, but chain damage of Turbogravitron is extremely powerful
> Is IMHO 9000 the best fragmentation weapon or Multiresonator?
OFC. IMHO damages around ship, Multiresonator can make only splash on his ~100 radius area
> Is Missile Tube the best missile weapon?
Nope. You must fix it for nodes. And - Rocket launcher will have more buffs from micromodules and acryn.
Rocket launcher or Lyrekron (don't know how to write it right, i'm sorry) - don't really know
Thanks so much, very helpful info.
How about when you upgrade weapons which one do you choose, damage or range?
thanks again
First - put miceomodule in this gun, because it will increase effect of upgrade.
If you upgrade IMHO or Vertix - range, because it will passively increase their damage, and there're no acryns, which give range. Damage you can increase with acryns.
If you upgrade Turbo - I think damage will be better because of chain damage.
Other guns - good question. Answer depends on MM, which you put in gun, range of other your guns etc.