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Rapporter et problem med oversettelse
Also, does pilots charisma increase the experience points I get or just money?
(Damage - shell - armor) * the coefficient of the ship * attacking artifacts * defensive artifacts = final damage.
Since all artifacts and TTX ship go as coefficients their order is not important.
Calculations for the indicated ships all 50 damage units and 35% of the shield:
1) (50 * 0.65) = 32.5 = 32 (bank rounding)
2) (50 * 0.65 - 2) * 1.2 = 36.6 = 37
3) (50 * 0.65) * 0.9 = 29.25 = 29
4) (50 * 0.65 - 6) * 1.4 = 39.9 = 40
But with 10 damage:
1) (10 * 0.65) = 6.5 = 6
2) (10 * 0.65 - 2) * 1.2 = 5.4 = 5
The result: the higher one-time damage, the less effective the armor and the more efficient the coefficient.
I believe charisma only increases the money you get from missions, but I never pay attention to the exp I get so I could be wrong.
But I do admit going for lower % is definately a safer option. Found 80% 85%105% +2armor 932 ship.
Also I found somewhere than ships above 1000hull makes you a lot slower. I wonder if its true..
My ship has A'egis, polarizer, and junior droid and it's between the proportionar for damage or the rocketang for missile tanking. I also have a proton/nozzlenator that I've been using early game that exchanges 2 artifact slots and 10% shield for +100 speed.
What's a good energy weapons combo for Bertor fighting? I usually run with 5 AV's which is good for lots of smaller ships, but not so much for slow and tanky targets. My current ship has 3 AV's and 2 Wave phasers modded for droid and weapons blocking. I haven't tried electronic cutters because I'm not sure if it affects loot drops.
For equipment from a black hole:
- The weapon buff is 1.5 times stronger.
- The debuff on the shield is -25% instead of -50%.
To combat dominators, a combination of 2 verticles + 3 IMHO (Proportioner + Navint + Pyaterik + complete set of myoplasma / nanobrolyte equipment) or a set of torpedoes works well, which will be worse in terms of the speed of stripping the system, but it works on medium ships + not so critical to equipment and artifacts(in fact, only a good engine and droid are needed).
Raketang, IMHO, is relevant against pirates, against dominator is enough a'egis
Regarding charisma, later you'll be somewhat dependent on having subordinates and I imagine charisma helps you recruit them.
or that seems to be for destroying your own rockets.
Yep. Activation just destroys the rockets you launched. And equipped rocketang just adds a passive rocket defence effect.