Mark of the Ninja

Mark of the Ninja

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RovakX 12 marca 2020 o 6:08
All animated objects are invisible. Game Unplayable
I have played this game before on my old system and back then it ran just fine.
I reinstalled it now, but it is completely unplayable.
- Every animated object is invisible, just flashes on the sceen for a single frame every few seconds.
- The menus have no backgrounds, the main menu has a black background, all other menus pile on top of it, still showing the menus underneath.
- The volume setting is ignored, always launches at max, blowing my eardrums out.
- ...

I tried the solutions eveyone and their dog suggests on every post.
- GPU drivers are up to date
- verified integrety of game files
- Reinstalled DirectX
- Reinstalled game
- Reset game
- Tried different resolutions and visual settings, bot windowed and full screen
- Closed every other program running I could find
- Disconnected controller

I run windows 10, up to date.
My system is brand new and more then powerfull enough to run this (R5 3600 CPU, RX 5600XT GPU, 16 Gig's of RAM, ...)

Any suggestions on what I can try next?
Początkowo opublikowane przez |_!|\|7_:
Początkowo opublikowane przez pokrishka:
Is this a fix for linux version? I'm having exact same issue with Shank 2 on WIndows 7 and Ryzen/Radeon

I'm on Windows 10, so I can't say for sure it works with 7. DXVK was designed for Linux, but the .dll files it uses work fine in Windows as a wrapper for the Vulkan API to make DirectX games work with modern Radeon graphics cards. I wish AMD would just get it together with their Adrenaline 2020 drivers and DirectX, but I've good success with DXVK on this game and on WWE 2K20 (which still crashes from time to time, but is actually playable with only some minor graphical issues using DXVK libraries).

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RovakX 7 lipca 2020 o 13:36 
Początkowo opublikowane przez Trauma Disaster:
Has anyone tried this consistently over the years with different hardware? Is this happening on the original and the remastered? Did this start after a patch? I wonder if this game broke so we would have to buy the remastered. I bought this when it first came to steam is a microsoft bundle of xbox arcade games years ago, I didn't care for it then but I might now if I could get it to stop flashing even in the title screen and the character in mission 1. 5700 too.
I've been running AMD for years. Neven had a problem before now.
Początkowo opublikowane przez RovakX:
Początkowo opublikowane przez Trauma Disaster:
Has anyone tried this consistently over the years with different hardware? Is this happening on the original and the remastered? Did this start after a patch? I wonder if this game broke so we would have to buy the remastered. I bought this when it first came to steam is a microsoft bundle of xbox arcade games years ago, I didn't care for it then but I might now if I could get it to stop flashing even in the title screen and the character in mission 1. 5700 too.
I've been running AMD for years. Neven had a problem before now.
What card are you running this game on?
Goldaria 20 lipca 2020 o 12:59 
I have a RX 5700 too and i'm have the same problem in game. Can anyone fix it?
Makah 3 sierpnia 2020 o 19:45 
Same here RX 5700XT
|_!|\|7_ 20 sierpnia 2020 o 16:10 
So I was super sad that classic MotN broke with AMD drivers. I run a 5700 XT and couldn't find anything that would get it working again....until today.

The 32-bit version of DXVK fixed this for me. Just pull the latest release, unzip it, and drop everything from the 32-bit folder into \Steam\steamapps\common\mark_of_the_ninja\bin

Download the latest release here: https://github.com/doitsujin/dxvk/releases/tag/v1.7.1

Pretty excited to have this working again, as I was bummed they patched out wall kicks in the remaster. May actually attempt to learn to speedrun classic now. Best of luck AMD folks, hope DXVK works for you, too.

Edit: Only potential downside is it seems to break the steam overlay and screenshots, but worth the trade imo.
Ostatnio edytowany przez: |_!|\|7_; 20 sierpnia 2020 o 16:11
RovakX 27 września 2020 o 6:33 
Początkowo opublikowane przez R.C. Ares:
So I was super sad that classic MotN broke with AMD drivers. I run a 5700 XT and couldn't find anything that would get it working again....until today.

The 32-bit version of DXVK fixed this for me. Just pull the latest release, unzip it, and drop everything from the 32-bit folder into \Steam\steamapps\common\mark_of_the_ninja\bin

Download the latest release here: https://github.com/doitsujin/dxvk/releases/tag/v1.7.1

Pretty excited to have this working again, as I was bummed they patched out wall kicks in the remaster. May actually attempt to learn to speedrun classic now. Best of luck AMD folks, hope DXVK works for you, too.

Edit: Only potential downside is it seems to break the steam overlay and screenshots, but worth the trade imo.

I will try this out. Thanks for the hope :)
pokrishka 17 października 2020 o 12:33 
Is this a fix for linux version? I'm having exact same issue with Shank 2 on WIndows 7 and Ryzen/Radeon
Autor oznaczył ten post jako odpowiedź na oryginalny wątek.
|_!|\|7_ 13 listopada 2020 o 18:57 
Początkowo opublikowane przez pokrishka:
Is this a fix for linux version? I'm having exact same issue with Shank 2 on WIndows 7 and Ryzen/Radeon

I'm on Windows 10, so I can't say for sure it works with 7. DXVK was designed for Linux, but the .dll files it uses work fine in Windows as a wrapper for the Vulkan API to make DirectX games work with modern Radeon graphics cards. I wish AMD would just get it together with their Adrenaline 2020 drivers and DirectX, but I've good success with DXVK on this game and on WWE 2K20 (which still crashes from time to time, but is actually playable with only some minor graphical issues using DXVK libraries).

pokrishka 20 listopada 2020 o 11:04 
You're a life saver! I've updated my hardware and Shank 2 stopped working. It is one of my favorite games and we play Surival with my best friend regularly. It worked for me on WIndows 7.
P366A 26 listopada 2020 o 13:25 
Hi all, wanted to confirm that this worked for me on shank 2 https://github.com/doitsujin/dxvk/releases/tag/v1.7.1 dl the tar.gz file extract it and copy the content of x32 map, drop in in the bin install of game and voilla! thank alot guys.
rx7t3_gio 3 grudnia 2020 o 11:23 
Vulkan is the best API ever solving even those problems with windows. And for anyone having and playing AC Odyssey it offers big pefromance improvement but you must play it in fake fullscreen mode to not cause problems.
Dredge 20 grudnia 2020 o 0:23 
Początkowo opublikowane przez P366A:
Hi all, wanted to confirm that this worked for me on shank 2 https://github.com/doitsujin/dxvk/releases/tag/v1.7.1 dl the tar.gz file extract it and copy the content of x32 map, drop in in the bin install of game and voilla! thank alot guys.
Instructions unclear, cannot see anything labeled' x32 map'. Unable to 'unzip' *.lib files ?
Ostatnio edytowany przez: Dredge; 20 grudnia 2020 o 0:28
Sandsniper 15 kwietnia 2021 o 18:41 
Lies that done nothing
bonyi 3 czerwca 2021 o 2:11 
Początkowo opublikowane przez R.C. Ares:
So I was super sad that classic MotN broke with AMD drivers. I run a 5700 XT and couldn't find anything that would get it working again....until today.

The 32-bit version of DXVK fixed this for me. Just pull the latest release, unzip it, and drop everything from the 32-bit folder into \Steam\steamapps\common\mark_of_the_ninja\bin

Download the latest release here: https://github.com/doitsujin/dxvk/releases/tag/v1.7.1

Pretty excited to have this working again, as I was bummed they patched out wall kicks in the remaster. May actually attempt to learn to speedrun classic now. Best of luck AMD folks, hope DXVK works for you, too.

Edit: Only potential downside is it seems to break the steam overlay and screenshots, but worth the trade imo.

This worked for me, thanks!

Specs:
Windows 10 (version 2004)
Radeon 5600XT (Radeon Software 21.3.1.)

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