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The 32-bit version of DXVK fixed this for me. Just pull the latest release, unzip it, and drop everything from the 32-bit folder into \Steam\steamapps\common\mark_of_the_ninja\bin
Download the latest release here: https://github.com/doitsujin/dxvk/releases/tag/v1.7.1
Pretty excited to have this working again, as I was bummed they patched out wall kicks in the remaster. May actually attempt to learn to speedrun classic now. Best of luck AMD folks, hope DXVK works for you, too.
Edit: Only potential downside is it seems to break the steam overlay and screenshots, but worth the trade imo.
I will try this out. Thanks for the hope :)
I'm on Windows 10, so I can't say for sure it works with 7. DXVK was designed for Linux, but the .dll files it uses work fine in Windows as a wrapper for the Vulkan API to make DirectX games work with modern Radeon graphics cards. I wish AMD would just get it together with their Adrenaline 2020 drivers and DirectX, but I've good success with DXVK on this game and on WWE 2K20 (which still crashes from time to time, but is actually playable with only some minor graphical issues using DXVK libraries).
This worked for me, thanks!
Specs:
Windows 10 (version 2004)
Radeon 5600XT (Radeon Software 21.3.1.)
https://github.com/Joshua-Ashton/neun-auf-zwoelf