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I can't say that this specific problem has happened to me, but I have had performance deficiencies in Debian until I backported recent drivers from Bookworm and no problems on Fedora.
Arch, AMD Ryzen 7 3700X, Nvidia RTX 2070 Super.
Performance is perfect aside from this annoyance, smooth as butter, I've played a few more levels and figured only the water in the overworld (the one that can be swimmed in) is affected, which wouldn't be too much of an issue if it wasn't basically everywhere.
I've seen people with Nvidia cards say it plays just fine on ProtonDB so my current guess is that it's rather related to the fact I'm using Wayland.
I'm not very eager to get a whole Xorg desktop just for this single game to display right so unless someone has any more ideas on what I could do to fix this I think I'll just drop it altogether until Proton is improved for Wayland.
Such a shame, really, I heard this is one of the best Lego games but the flashing water covering half of the screen really ruins it.
EDIT: I've given up and got LEGO The Hobbit to work instead, works wonders. If you stumble upon this post feel free to necro it, still hoping for a solution to apply to other games that have this flashing problem.
EDIT: Never ♥♥♥♥♥♥♥ mind, I switched distro and now it's not working even on Steam. God ♥♥♥♥♥♥♥ dammit.
No idea dude, this is so jank. For some reason it eventually decides to start working seemingly at random. Try to force DX9 to see if it triggers something but from my experience it just does everything on its own whenever it decides to.
Everything else seems to be fine with it
https://www.protondb.com/app/214510
In short, install protontricks / winetricks, and use it to install d3dx9_41 - I used Proton Experimental, Ubuntu 22.04, Wayland, AMD GPU. I'd already done a whole bunch of other settings which didn't work though so it might be a combo but this last install fixed it for me. I'm hoping this also works on Deck.
Flawless. Thank you so much!
Tried this today, works perfectly