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40% is...astoundingly low. If it were day one, sure, but it's been out a bit now. Sluggish is also exactly how I'd describe the new combat sections. Sluggish and sloppy. Instead of the diverse zones filled with moving machinery or intricate walls to jump between, these seem like cubes with occasional inserts. It's all just so underwhelming and slow. The very last thing wanted from a game like this.
My devotion to the first game was extensive. I bought it for 3 people and played it so many times that I was able to do a full run with less than 5 deaths. I a d o r e the first game. It's why I cannot stand what the second one has become. On one level, I died 40 times. 36 of those deaths were from falling off walls, jump jets not sending me far enough, hand bars not working at all, and geometry simply flinging me off.
This game just feels bad.
I'm glad that I'm not the only one who feels that way.
Unlike the first game, GR2 wasn't challenging at all.
The plot had potential but we ended up an anticlimactic plot and mediocre boss fights.
I thought the bike was glitched so i went to "restart" level and its the whole stuff in the desert from the beginning again.
While this was a stupid mistake on my part and the amount of stuff i would need to replay is not that much, it mad me realise how much i loath playing this game. I just hate it. I hate the pace, i hate the placement, i just hate it while i really enjoyed the frist one.
The idea of replaying the stuff i did already caused physical pain and strain in me.
I'll uninstall because its not worth for me to keep going.
I think that really sums it all up greatly. The pacing just makes it a slog to even consider replaying. In GR1, I only dreaded the """puzzle""" levels in the cybervoid. In this, I dread most levels as I'm playing them.
It's still a step backwards compared to the first game though.
Comparing this to Mirror's edge, Sekiro or Hotline Miami is actual lunacy. Parry exists? Must be sekiro like!!!! One shot means death??? Gotta be like Hotline miami! You can wall run???? MIRROR'S EDGE!!!!!
It's a bit excessive to so critically point out how absurd those comparisons are, because I do get what you're going for, but it's still a horrendously bad set of things to compare. Literally one aspect from each game does not make it "cyberpunk coolness + Mirrors Edge/Sekiro/Hotline Miami style gameplay". In fact, the uniqueness you're claiming it has is drastically mitigated in the case of your example being anything other than an absurd stretch.
And the game is also a huge step back from the first game.
I just beat GR1's Kill Run and wave mode again.
The combat and movement is so much better than in GR2.
The game is definitely not worth the price, even the base price. I wouldn't reccommend it if the core gameplay missions were as bad as rougerunner, cybervoid and the bike missions.
I kinda agree. this game overall is way easier. I am pretty disappointed in this compared to the first game. I remember there were boss fights I literally had to not blink to parry properly. Gaming journos are ruining gaming.
These days I have to check the negative reviews first before buying a game and then compare it to the positive ones. So many positive reviews are fake or make no sense at all.
What ever could you mean? I really love that 90% of positive reviews on steam are just memes, emojis, or literal keyboard mashing! It's a great way to determine if a game is legitimately good or not! It doesn't make it convoluted or difficult to tell the quality of a title at all! Especially when those """reviews""" get thousands of "Helpful" upvotes!
I was able to forgive that kind of egregious oversight once, in the first game, but twice? No, you should have learned from your mistakes; if you didn't, I can only assume much of the rest of the game suffers from the same lack of awareness. Sounds like my assumption was right. Shame too, cuz the first one is an absolute gaming gem.