Ghostrunner 2

Ghostrunner 2

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MrGameTheory505  [開発者] 2023年10月24日 23時34分
Current Issues
12/8

1) If you can't install a patch then you will either need to reinstall the game or have at least 2x the space for Ghostrunner 2.
1) Ray Tracing - We should clarify that Ray Tracing support will come post launch.
2) DX 12 - There is a bit of instability issues with DX 12 - Switch to DX 11 for now. DX 12 support is still being optimized for all hardware.
3) Stuttering - We are aware and we are rolling out improvements tomorrow (25.10)
最近の変更はMrGameTheory505が行いました; 2023年12月8日 10時02分
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3) Stuttering - We are aware and we are rolling out improvements tomorrow (25.10)

So were improvements rolled for this? Why is this issue still on the list?
Could the devs simply add option in the game for pre-compiling all shaders for those who want to do it?

I would much rather wait 20 minutes and compile all shaders to my SSD, instead of having frame rate drop to 0 every few seconds.
VouZ_nel 2024年1月21日 9時47分 
StinkeyMonkey の投稿を引用:
3) Stuttering - We are aware and we are rolling out improvements tomorrow (25.10)

So were improvements rolled for this? Why is this issue still on the list?
Could the devs simply add option in the game for pre-compiling all shaders for those who want to do it?

I would much rather wait 20 minutes and compile all shaders to my SSD, instead of having frame rate drop to 0 every few seconds.

I hate attacking devs personally, but the stuttering is so horrendously bad I am legit hoping this company either goes out of business or radically changes their approach to optimization. There is no excuse whatsoever for a game to run this ♥♥♥♥♥♥♥ terribly. Many people were complaining about the stuttering in GR1, the devs didn't give a single ♥♥♥♥. Not to mention how they didn't fix a single glitch/bug/design choice regarding hitboxes and movement mechanics, which now are even worse than in GR1.

This is the first time I'm saying it about any release ever: this game is unplayable. They could've made it a masterpiece, instead it's one of the worst titles I've ever seen. If they fixed the optimalization and the polished the movement, it would've been an easy 8 or 9. Right now it's a zero, because I am physically unable to finish a level due to insane fps drops and my character just doing whatever the ♥♥♥♥ he wants.
Ghorio 2024年1月21日 18時42分 
VouZ_nel の投稿を引用:
This is the first time I'm saying it about any release ever: this game is unplayable. They could've made it a masterpiece, instead it's one of the worst titles I've ever seen. If they fixed the optimalization and the polished the movement, it would've been an easy 8 or 9. Right now it's a zero, because I am physically unable to finish a level due to insane fps drops and my character just doing whatever the ♥♥♥♥ he wants.

Dude, what hardware are you playing on? My game works fine and it is brilliant.
Ghorio の投稿を引用:
VouZ_nel の投稿を引用:
This is the first time I'm saying it about any release ever: this game is unplayable. They could've made it a masterpiece, instead it's one of the worst titles I've ever seen. If they fixed the optimalization and the polished the movement, it would've been an easy 8 or 9. Right now it's a zero, because I am physically unable to finish a level due to insane fps drops and my character just doing whatever the ♥♥♥♥ he wants.

Dude, what hardware are you playing on? My game works fine and it is brilliant.

Laptop with RTX 3080 Ti, and cpu i7-12850HX
my new laptop supports dx12, but game does not see it. It says i need to run my game in dx12 mode or something, wich i do. I tried to play the game in dx11 mode but game crashed. LowLevelFatalError[File:Unknown][Line:5038] this was the error. My hardware: rtx4060 and intel i5 13th gen. Ironic part is my old laptop (gtx1050, intel i7 7th gen) never had a crash and didn't had any issues with dx12
最近の変更はBIGGEST SMOKEが行いました; 2024年1月24日 4時12分
StinkeyMonkey の投稿を引用:
3) Stuttering --

I would much rather wait 20 minutes and compile all shaders to my SSD, instead of having frame rate drop to 0 every few seconds.

Exactly. Personally, I would wait even one hour and have smooth seamless gameplay the whole game.
Stuttering is the cancer of the gaming industry.
I literally hate UE4 games.
Lunetak の投稿を引用:
I literally hate UE4 games.

me too. feels to me like 3 out of 4 ue4 games are stuttering. hate this engine
Tabula Rasa の投稿を引用:
Lunetak の投稿を引用:
I literally hate UE4 games.

me too. feels to me like 3 out of 4 ue4 games are stuttering. hate this engine

could you give some examples?
aside from GR2 of course, this game is a ♥♥♥♥♥♥♥ joke
最近の変更はVouZ_nelが行いました; 2024年2月6日 2時12分
VouZ_nel の投稿を引用:

could you give some examples?

unfortunately no. i played too many games so i dont remember specific games with this problem.
最近の変更はBrooklyn Zooが行いました; 2024年2月6日 13時07分
Kek been at least 3 months now since the Stuttering was supposed to be fixed. That is as per the developers message here. But they still have not said if they pushed any update for stuttering or what the status is....
It is a shame that a magnificient game like this has this kind performance issues. It is better to wait and get the game cheaper and also, most important, optimized.

Playing on a Ryzen 3600 and RTX 3070 on 1440p.
最近の変更はll_bembas_llが行いました; 2024年2月6日 15時37分
ll_bembas_ll の投稿を引用:
It is a shame that a magnificient game like this has this kind performance issues. It is better to wait and get the game cheaper and also, most important, optimized.

Playing on a Ryzen 3600 and RTX 3070 on 1440p.

hey friend, we have roughly the same build! youi're the first other person I've run into with the 3600/3070/1440p build...

ALSO there is a patch today for the game! It seems they are actively working on it.
Johnny Royale の投稿を引用:
ll_bembas_ll の投稿を引用:
It is a shame that a magnificient game like this has this kind performance issues. It is better to wait and get the game cheaper and also, most important, optimized.

Playing on a Ryzen 3600 and RTX 3070 on 1440p.

hey friend, we have roughly the same build! youi're the first other person I've run into with the 3600/3070/1440p build...

ALSO there is a patch today for the game! It seems they are actively working on it.

Looked at the Update history of Ghost runner 2 and there is no updates at all. Also there is no new community post about any update made to the game.
No new updates.
Johnny Royale の投稿を引用:
ll_bembas_ll の投稿を引用:
It is a shame that a magnificient game like this has this kind performance issues. It is better to wait and get the game cheaper and also, most important, optimized.

Playing on a Ryzen 3600 and RTX 3070 on 1440p.

hey friend, we have roughly the same build! youi're the first other person I've run into with the 3600/3070/1440p build...

ALSO there is a patch today for the game! It seems they are actively working on it.


Thing is the game runs perfect and smooth with our setup with DX11, only when you force it to run with DX12 is when the permonfance drops abruptly (even when RT off) and that is something i don't really understand. The game without RT looks awesome, but i want to play it with RT on, as i did with the first game :)

PD: probably going to upgrade the Ryzen 3600 because in some games the gpu gets bottleneck. But is a good setup for 1440p overall.





StinkeyMonkey の投稿を引用:

Looked at the Update history of Ghost runner 2 and there is no updates at all. Also there is no new community post about any update made to the game.
No new updates.

I got a update today few hours ago.
Why don't they tell what they update? Guess the update brought nothing worth mentioning? Did they fix the shader stutter?
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