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Even if you select the DX12 option at the beginning, it seems that the game starts with DX11 anyway. After entering the parameter, the game actually starts with the option to turn on raytracing. AFAIK demo was DX11 only in mind, I saw some topics where guys forced game to DX12 and it was very unstable.
Right-click Ghostrunner 2 in your library.
Click Properties.
Scroll down to Launch Options and make sure the option is set to "Play with DirectX 11."
In the text box below, type “-dx12”
It works. Bad launch. My KB turn off the light when the game launch
And game crashes every 1-2 minutes