Endzone 2

Endzone 2

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Retcon Rob Jun 14, 2024 @ 9:24am
Enjoyed the demo
Just finished the demo and I found it to be a good update to the original.

Some thoughts:
*Please let us rotate the buildings properly. If a building is 4x3, rotating it should make it 3x4.

*Please make Foresting on par with Wood Cutting. I had 6 foresters planting trees in the same area, and it only took 1 wood cutter to chop them down at the same rate as they were being planted. That will be very difficult to scale up for large bases.

*Please make the efficiency radius' bigger. The game is designed to provide a bonus to plastic-making if there is a scrapyard near the plastic factory. But then the people gathering scrap have to travel further to reach the scrap on the ground which inflicts an efficiency penalty. Adding an efficiency bonus and a penalty at the same time is pointless. Make the radius' bigger so we can actually take advantage of the efficiency bonuses.

*Does the transport route thing actually work yet? I tried setting a route, but then the pathfinder vehicle didn't move. I couldn't wait forever so I cancelled the route and manually did the transporting myself.


Otherwise, the demo stays true to Endzone 1 while providing a nice update to the game. I especially like the new way we do expeditions now.
Date Posted: Jun 14, 2024 @ 9:24am
Posts: 0