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sorry, I did not want to offend you.
Using savegames from Daedalic was discussed before (but I am not sure wheter they did in this group). A some people like me where not satisfied with that. So I found a solution that works for me and at least some other players too.
Have a nice day.
No, i'm sorry...
Sometimes games can break the anger meter, after spending hours on research to fix!
And you just have to let the emotions out.
Did you do evrything else first? My guess would be, that the ticket should be done pretty early, before anything else being approached, like finding water vein for wenzel, clearing the emergency center... can't be a random bug, right?
The magnets will keep stuck. The workaround does not fix this. However, there seem to be other achiements missing. The important one is that Wenzel found the well/clear water in his basement. After that, he is not blocking the waiting line at the mayors office anymore and the second ticket will work.
As I said in the original post, you won't see the ticket in your inventory.
F* it..i am out
Deponia magnet mine bug solved!:
I found the solution! Edit your savegame, e.g. with HxD Hexeditor (in Windows). Search for "sprengplan_reset" then edit the hex-code from "73 70 72 65 6E 67 70 6C 61 6E 5F 72 65 73 65 74 00 6D 11 00 00 3B 00 00 00 FF FF FF FF 00" to "73 70 72 65 6E 67 70 6C 61 6E 5F 72 65 73 65 74 00 6D 11 00 00 3B 00 00 00 FF FF FF FF 01", save the file, start the game and load the edited savegame. Now it should be possible to move the magnets!
deutsch:
Deponia Magnet Minenplan Bug gelöst!:
Ich habe die Lösung gefunden! Bearbeite dein Savegame, z.B. mit dem HxD Hexeditor (für Windows). Suche nach: "sprengplan_reset" dann ändere den hex-code von "73 70 72 65 6E 67 70 6C 61 6E 5F 72 65 73 65 74 00 6D 11 00 00 3B 00 00 00 FF FF FF FF 00" to "73 70 72 65 6E 67 70 6C 61 6E 5F 72 65 73 65 74 00 6D 11 00 00 3B 00 00 00 FF FF FF FF 01" (also nur die letzte Stelle von 00 auf 01 setzen), Datei speichern, Spiel starten und das veränderte Savegame laden. Man sollte jetzt die Magnete wieder bewegen können!