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Alright, all that said now, I have some things I dislike about this game (things that are just personal preference at most, and others I would love to see improved upon), but I also just want to stress before doing so that I genuinely recommend this game to anyone that has a love for farming sims. Especially at its current price, and considering how fleshed out it is for a game still in early access, it is more than worth what you're paying for. It looks and plays better than any game that has fallen under the Story of Seasons title, in my opinion.
Things I dislike and/or wish could be improved upon:
-The crafting
I really like having crafting sequestered to zones, and I want to appreciate the idea of time associated with crafting, but I just... don't. So many of the crafting recipes don't even require time with perks, and the ones that do just discourage me from crafting, or make me feel like I'm wasting a whole day on kind of nothing. It doesn't feel rewarding at all, especially when it comes to making things like cheese, mayonnaise, and anything else at the mill.
-Animal products feel kind of worthless
It really only feels like animal products have value if you're converting them into cooking recipes or materials like cheese. And while I'm used to converting materials being the thing that makes animal produce worth more in games like this, with how much time you have to sink just to make a handful of cheese? It's kind of awful. And I just personally don't want to throw a bunch of cooked plates into the shipping bin. I'm kind of put off in general too by cooked recipes just sort of... popping out of crops. Like it's kind of a fun perk, but it also feels like it takes away from any satisfaction of collecting the materials and cooking those recipes yourself.
-Upgrading barns and coops is kind of terrible
I'm glad you get your resources back when you deconstruct a barn or coop to put down plans for a new one, but the fact that you have to go through a tedious menu of putting every single one of your animals, one by one, into a daycare (that you later have to remove them from), just to put them in an upgraded building on the same plot? It's tedious and clunky and it makes me dread ever wanting to move my farm buildings again.
I enjoy that you just gotta collect the materials for the barns and coops and make them on the spot, but the upgrading of these buildings is not a fun process.
-Axe upgrades and repeated tool/seed use
I don't really understand what holding down the axe to do a widespread chop is supposed to do. There's really never a time when there's sticks in a pattern like that to make it worthwhile, and it doesn't seem like the powered up attack has any influence in chopping down trees or stumps fast enough to justify the charge. I'd honestly rather just be able to hold down the button for the tool and have it chop repeatedly without having to click click click every time.
I'd also really appreciate being able to hold down one button to plant multiple seeds and harvest multiple crops. This is an issue I have with Coral Island as well, especially as someone with chronic hand pain. All of that click click clicking adds up a hell of a lot.
EDIT: I missed this option in settings! I'm a little confused why holding down isn't default honestly, but it being an option at all is truly a godsend. My mistake on missing the setting, and thanks again to TamanduaGirl for pointing me in the right direction!
-Time and energy
There really is just not enough time and energy in this game. Especially time. The days are way too short, in a way that has become increasingly stressful the further into this game I get, and the more animals and crops I obtain.
I don't feel like I've planted an extreme amount of crops in my second spring (three rows of 3x26 crops, which only takes up half of the central sliver of land), but it still takes me about three in-game hours to water all of them, and I cannot water all of those crops without completely depleting my energy. Nevermind that planting also costs energy, so if you're planting fast-growing crops to feed to your animals, then your energy hit is significantly worse.
And sure if you have the perk for it, those cooked dishes that drop from your crops (or any you've made yourself) can get most or all of your energy back, but it just feels Bad and clunky to Need to replenish your entire energy bar after watering your crops.
Plus then there's animals... By the time I've finished taking care of my crops and animals, especially if I'm hand feeding them (which feels like a necessity at times, since it's honestly difficult to collect wild food for them, and expensive to purchase), then I'm often not even leaving the farm til after noon. If I stop to then talk to villagers, or check the request board, or forage and fish a few times? Then I'm often not making it to the mines until 3PM, where I am Lucky to get down 4 floors before I have to abandon trying to get to the 5th for that elevator because it's already midnight.
And then I STILL have to try my damnedest to call all of my animals inside before I rush my character to sleep, which there is Barely enough time to do so with three animal buildings if you leave the mines at exactly midnight, even without making detours along the way.
It really should not take 2 hours to run from the entrance of the mines, to three buildings on your farm (that aren't even placed far from your door), and hop into bed.
I am Begging the developers to either increase time for this game, or to add in a potential time dilation slider like Coral Island has.
-Scenery
Now this is where preference really comes into play, but I really can't say I enjoy the scenery of this game much. The animals and interior are all amazing and adorable, but the outside world just leaves so much to be desired. The grass is Flat, and empty, and the few decoration items you can add to your farm to try and break it up just either don't look that nice, or don't do enough to break up the endless sea of grass that's one color. It's kind of strange, having scenery that both feels so exploreable, while also feeling flat and empty at the same time? I'd honestly love to see more details added, or a rework to some of the scenery pixelwork, though I'm not sure if that will ever happen based on the general art style (even if everything smaller feels much more detailed than the grander world and trees within it).
-Smaller, miscellaneous gripes:
-Not being able to pick up weeds or break them with any tool is a huge pain in the ass. Especially considering you break out the sword to get rid of one, and wind up mowing down half your animals' lawn.
-Not being able to see what obstruction is behind a tree, and having to cycle between three different tools to find out what it is and break it, makes me want to scream.
-Fish getting stuck on corners while fishing
-Storage feels clunky, as does moving items in general
-I cannot stand that reorganizing your inventory shuffles around your tools as well
-I really wish there were more hair options
-It really frustrates me that Merri isn't romanceable when she's the only woman in the game with her body type
-I love getting scroll recipes for items, but when my pockets are full and the museum gives me the item and throws the learnable scroll of it on the floor instead of giving me THAT first to learn and clear a spot, I want to throw something
-I wish that townsfolk would have unique dialogue when you're holding an animal
-The music for winter gives me a headache (there's a really sharp note in it that sounds like an alarm going off two rooms away)
-(Very much personal preference) the lack of store hours feels very impersonal and kind of frustrating to me. It feels less like going to a store with an engaging character, and more like I just took an extra step to online shop
Any other gripes I have are things I feel like I don't want to comment on, since I know they're in the roadmap for development (such as not being able to ride animals rn).
All in all, I've been loving this game so much, and I'm genuinely so excited to see where it goes and how it develops in future. I'm delighted that I purchased it so close to an update (tomorrow!), and I can't wait to see what gets added once that drops <3
You do. Check the settings. They are separate buttons to hold to charge and hold to use repeatedly. Just assign it to the button you prefer.
Oh my god, thank you for letting me know this, I missed it while searching settings. That's genuinely such a blessing for my achy ass hands
And that's fair!
I absolutely recognize that that the scenery thing is purely personal preference. I'd love to see more textures or breaks in the grass, but that's not something I really expect to happen and I can respect the art direction if it never occurs.
I definitely would love to see more pathing options though, to help break it up on the farm and personalize more at least.