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literally the only one is the rock monster you have to wait for an opening. The mushrooms and everything else you can air stomp easier than swing the sword, this will probably change when the game actually releases from EA anyway. Combat isn't the main focus and it's just there to be a way to get additional crafting ingredients.
Now if they only iron out the junk of the controls and target selection then I think a lot more people woudn't struggle so much with combat.