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1. The point of passing out at 2AM and losing sleep/health/energy is to provide some challenge. If you can wake up earlier, you aren't even getting 8 hours sleep. That's why you wake up at 10AM, because you need 8 hours of sleep. The health and energy depletion is so minimal that it's not even really a problem at all, considering how many places/ways you can get energy back. Removing needing to sleep completely changes the game, and this game was designed around needing to sleep... so I don't think they are going to change it.
2. You're complaining about accessing people's bedrooms and talking to them at any time of day... But like... isn't this less restricting? You just went on a rant about how restricting the time limitations are... but you're also unhappy they made it easier to talk to people?
3. Magic is underdeveloped, I agree... However more Mana Potions would absolutely break the game. I think they sort of shot themselves in the foot with that instant growth spell, because it's simply too strong. Full restore seems strong at first but honestly it's hard to even use 2 full energy bars in one day later in the game. The rain one is handy and pretty balanced. But the instant grow spell is broken. Like... imagine you could get mana potions more readily... What's to stop you from just insta-growing 9 expensive crops over and over? Surely the cost of the mana potions + seeds would be less than the amount you'd earn from crops... so it would be an infinite money glitch.
4. Blueberries are hard to find... they are in the eastern roads as forageables. I believe at the top right and possibly bottom right of the map. You have to break large rocks to access the areas.
5. You really don't need to bring along 8 tools in your backpack. A Pick, Axe, Bug Net and Fishing Rod are about all you need. You don't need the Shovel, Hoe or Watering Can for anything around the map. Not even digging up artifacts (you can use the Pick). You don't even need the 4 tools I suggested above, if you plan out what exactly it is you're doing. (going mining you don't need the Axe, and if you're not planning to catch bugs or fish, all you really need is a sword and a pick)
I will say I do wish the final inventory size was slightly larger. It might come in later patches, I'm not sure. It can be a bit annoying, but you can press G while holding an item to toss it on the ground, and as long as it's not on a mine floor, the item will stay there forever until you want to come back and get it.
6. I'm positive the museum rooms are planned, they just didn't have time before EA release to add them all. For now you can just check the wings for all the items donated.
7. Enchantments I think are more like "if you get one you get one" but also it's something to late-game grind for... as getting materials gets much easier as you go, so it's kind of just doing like gacha pulls trying to roll for an enchantment.
8. I'm sure a personal forge will come soon. At least you don't need to bring your materials there, so I usually just stop by and forge stuff on the way home from the mines.