Fields of Mistria

Fields of Mistria

reiketto Aug 5, 2024 @ 9:04pm
Need more options for Visual Accessibility
Hi! I want to start of by saying I love playing so far, but as someone with color deficiency and light sensitivity, I was a little overwhelmed by a few things immediately:

  • Overall Menu Colors - Almost every menu is EXTREMELY bright, mostly due to the bright off-white colors used. I personally ran into this issue with character creation immediately, especially with eye options, as the background made it super hard to focus on what colors the pixels were. I know the general aesthetic of the menus are books/cute pastel, but I hope to see a dark option for menus at some point.
  • Character Creation - Even without the bright menu colors, it was almost impossible for me to tell a lot of color options apart due to my color deficiency (especially around what look to be.... orange, dirty blonde, and blonde, and when you get toward the end of hair colors and there's.... what I assume are purple next to the gray-scale colors? I legitimately can't tell any of those apart). I think this could be changed by having text showing what the colors are. It looks like there are 5 options for each color, so showing options like Red 1-5 or Purple 1-5 would be a good start.

I have to stop for tonight since early shift tomorrow, but I'll play when I can this week and see if I can find anything else. I'm really excited to keep playing, but as of right now it's not something I can dedicate more than an hour or two per session since the menus are currently way too bright :(
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Showing 1-10 of 10 comments
Ryoukan Aug 6, 2024 @ 4:14pm 
+1 character creation I was just blinded by the white background and when I got to the eyes I just guessed cause I really couldn't see what color they were. It would help to have text for what the color you are selecting.
Pim Aug 6, 2024 @ 4:25pm 
im not sure they check here and they dont have a discord yet so to make sure this gets noticed i would fill in the google docs form at the bottom of this page https://www.fieldsofmistria.com/feedback-and-bug-reports
VariableSystem Aug 7, 2024 @ 4:18pm 
Originally posted by Pim:
im not sure they check here and they dont have a discord yet so to make sure this gets noticed i would fill in the google docs form at the bottom of this page https://www.fieldsofmistria.com/feedback-and-bug-reports

Unfortunately, this link does not seem to be working. I hope we are able to submit feedback somewhere, though, because visual accessibility is one of my biggest complaints with this game. UI resizing and zoom options being limited to two settings that are also tied to each other is...... Really, really bad, honestly, and I hope they're not too tied together in the code to make separating them impossible.

I love this game so far, and want to share it with my partner, but as it is she can only experience it through screenshots that she can zoom in on or transcriptions/image descriptions. :( She is not able to read the text or see the UI elements clearly.
TamanduaGirl Aug 7, 2024 @ 4:57pm 
Originally posted by VariableSystem:
Originally posted by Pim:
im not sure they check here and they dont have a discord yet so to make sure this gets noticed i would fill in the google docs form at the bottom of this page https://www.fieldsofmistria.com/feedback-and-bug-reports

Unfortunately, this link does not seem to be working. I hope we are able to submit feedback somewhere, though, because visual accessibility is one of my biggest complaints with this game. UI resizing and zoom options being limited to two settings that are also tied to each other is...... Really, really bad, honestly, and I hope they're not too tied together in the code to make separating them impossible.

I love this game so far, and want to share it with my partner, but as it is she can only experience it through screenshots that she can zoom in on or transcriptions/image descriptions. :( She is not able to read the text or see the UI elements clearly.

It works, steam should ask you if you really want to leave steam, but sometimes it bugs out. Copy paste should do it if steam keep failing.
jadewriter Sep 1, 2024 @ 6:43am 
I've not purchased the game yet, but was curious about that sort of thing.
I'm partially blind, with poor enough eyesight I used Braille in school, but can still read print if it's large enough. I fell in love with games like Harvest Moon and The Sims after getting my first console, a GameCube, and later a PC and never looked back. Still, I've always hoped games would begin becoming more accessible to low-vision players. Last of Us is a shining example, of course, and Hogwarts Legacy was also fantastic! However, I know accessibility stuff is kind of niche and probably expensive/not the easiest to implement. Still, some things would be nice to see.
I love when there are tooltips describing the hair or eye color you're choosing, and even names of the hairstyles and such. Honestly, I'm just not a huge fan of pixel art generally, and got so burned out on Stardew, but I think I JUST might buy this.
It would be insanely nifty, though, if some modder would create something for Fields of Mistria that's similar to the Stardew Valley Access Mod, which makes every bit of Stardew Valley accessible with a screen reader. It would be even cooler if the devs could implement something like that themselves, but I'm not holding my breath. AAA games are just starting to add things like menu narration, and SVAccess is just a mod, so... yeah. Still, I'm fortunately not too color sensitive and zoom in a lot with Microsoft Magnifier as needed, so I'll probably pick this up. It looks too good not to! The one advantage to pixel-art/fixed prospective games is I always know my north, south, east, and west and don't get lost nearly as easily as I do in 3D games like My Time at Sandrock.
TamanduaGirl Sep 1, 2024 @ 10:19am 
Originally posted by jadewriter:
I've not purchased the game yet, but was curious about that sort of thing.
I'm partially blind, with poor enough eyesight I used Braille in school, but can still read print if it's large enough.

The text can be hard to read and there are no selections for text size or font yet but hopefully that gets added eventually with feedback for it.
jadewriter Sep 3, 2024 @ 4:38pm 
Ah. It's honestly not bad, now I've bought the game. At least it seems like not much of the text is, like, pixel style if you know what I mean. The text for the key bindings kind of is, though, took me a hot second to realize walk speed was ctrl, for instance.
I've barely got started, but the sizing feels fine. Then again, I'm playing on a 50 inch TV so milage may vary.
My one frustration, though, is to do with the tooltips for items and such in the inventory. I often zoom in with Microsoft Magnifier to read things, but in this instance I can't because the tooltip is so far from the item itself that as soon as I try to focus on the tooltip with the item description I've moved the mouse out of the item square entirely. I can read it unmagnified, but given my eyesight and TV size that requires me to bounce out of my seat each time I want to read a description. It's no biggy, though, since I can just use the Seeing AI app from Microsoft on my phone and have that read it out like I do with dialog. Still, it would be a neat accessibility feature to have the item tooltips remain even if you mouse away from them, unless you're mousing over new items in the inventory, or something.
In the grand scheme of things, though, that's such a little nitpick. I love the game so far, and look forward to getting back to it.
TamanduaGirl Sep 3, 2024 @ 6:36pm 
Originally posted by jadewriter:
Ah. It's honestly not bad, now I've bought the game. At least it seems like not much of the text is, like, pixel style if you know what I mean. The text for the key bindings kind of is, though, took me a hot second to realize walk speed was ctrl, for instance.
I've barely got started, but the sizing feels fine. Then again, I'm playing on a 50 inch TV so milage may vary.
My one frustration, though, is to do with the tooltips for items and such in the inventory.

The issue I ran into with text, was numbers in crafting. I was misreading a 5 as a 9 and couldn't figure out why I wasn't getting the right amount after crafting. I relaunched the day to retry it . I was making ingots and then crafting something and then not having anything left. I even reported it as a bug. Only when I came back to it later and tried crafting one at a time did I see what the issue actually was. I have a 23 inch screen but my vision for mid range isn't properly corrected.

A good solution for the tool tips would be an encyclopedia, other games have them but not sure what they are usually called, where once you find something the info gets recorded to the encyclopedia and is another tab in the inventory menu you can check. That could be a solution for those who can't read the popups, long as they had static text in the encyclopedia. Items and descriptions could be grayed out till you find them. It would also help those that want to know if they found one of everything yet, since the museum doesn't take everything.
jadewriter Sep 4, 2024 @ 5:09am 
Well, an encyclopedia would be nice just so I can read all the little item descriptions more easily. I really injoy the fact that games like, say, Sandrock and also I think Portia have static areas that show the inventory square you're highlighting, but also tooltips. I've honestly only played Mistria for about an in-game day so have barely scratched the surface. My Steam hour count is way off -- I hate when it still counts hours played when it's just left open but you're not doing anything. The main reason I need to read the tooltips is to see just what's in my inventory, chest, etc.
Eesh, don't think I could stand 23 inches. My AIO PC has a 27 inch screen, but I've had it plugged up to my 50-inch TV because I'm spoiled on that size. Definitely not getting another AIO once my current one kicks it, which won't be long... thermal overheating despite cleaning the vents sucks. I'm right in the middle of, say, The Sims 4, and the thing shuts down on me. I reboot it, and the bios tells me internal temps reached 90 degrees... which is insane so yeah... Still runs Mistria, though, so it's good for something!
TamanduaGirl Sep 4, 2024 @ 12:37pm 
Originally posted by jadewriter:
I really injoy the fact that games like, say, Sandrock and also I think Portia have static areas that show the inventory square you're highlighting, but also tooltips.
Definitely not getting another AIO once my current one kicks it, which won't be long... thermal overheating despite cleaning the vents sucks

Make sure you make an official suggestion on their site. It was posted earlier but to make it easy here it is https://www.fieldsofmistria.com/feedback-and-bug-reports The links to the forms are at the bottom after some tech issue suggestions. It would be easier for them to add something like that early on rather than later. Honestly that could be useful as a controller player as well. I want to mess with the cursor as little as possible.

Some of my earlier computers used to over heat easily as well(samsung). I've been using MSI for something like 20 years now. Only had problems early on in their life once and the warranty support went smoothly.
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Date Posted: Aug 5, 2024 @ 9:04pm
Posts: 10