Magic: The Gathering Arena

Magic: The Gathering Arena

Crystal Barricade - Broken?
Why am I being hit by status effects with Crystal Barricade up, someone gains 1 life I lose 1 life. The card clearly states that all non combat damage would be negated. What's the deal, am I misunderstanding how that works?
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Showing 1-10 of 10 comments
"Prevent all noncombat damage that would be dealt to other creatures you control."

Just gotta finish reading the card.
anaris Jan 15 @ 8:38pm 
the only thing crystal barricade does for you is stop u being targeted by spells and abilities (as per Hexproof). Other creatures you control can't be damaged by noncombat damage, which is mostly "sources other than creatures they are blocking or being blocked by".
Originally posted by Kurt Angle's Neck:
"Prevent all noncombat damage that would be dealt to other creatures you control."

Just gotta finish reading the card.

Sure, that makes sense, but then why does it put the ward symbol on my portrait? My summons have the half gold boarder around their toughness? If it's not warding me, why is it putting that up over my portrait?
Yea,
The full text of the card
You have hexproof
Prevent all noncombat damage that would be dealt to other creatures you control.

They have a card that admittedly reads " Whenever you gain life, each opponent loses 1 life "
I guess it's not targeting me, just feels like it should. The damage was not bad, but it could be.
Zlehtnoba Jan 16 @ 12:08am 
Originally posted by Vile-Mallow:
Originally posted by Kurt Angle's Neck:
"Prevent all noncombat damage that would be dealt to other creatures you control."

Just gotta finish reading the card.

Sure, that makes sense, but then why does it put the ward symbol on my portrait? My summons have the half gold boarder around their toughness? If it's not warding me, why is it putting that up over my portrait?

Hexproof does not prevent non-targeted effects, which is probably what you refer to in your opening post. Typically, that effect says "whenever you gain life, each opponent loses one life", which does not target.
I think think life loss from that is damage. It goes to the new ashiok pay life is different than lose life. I like this card and want to get it in trying to build a rem brawl deck
Last edited by ʍolɟ ǝɥʇ ǝsɹǝʌǝɹ; Jan 16 @ 8:52am
anaris Jan 16 @ 11:19am 
Originally posted by Vile-Mallow:
Originally posted by Kurt Angle's Neck:
"Prevent all noncombat damage that would be dealt to other creatures you control."

Just gotta finish reading the card.

Sure, that makes sense, but then why does it put the ward symbol on my portrait? My summons have the half gold boarder around their toughness? If it's not warding me, why is it putting that up over my portrait?
that symbol is used for both Ward and Hexproof because both abilities affect *targeted* abilities.

Target is a specific technical term; the rules define what is and isn't targeting, and i'm not sure I can explain every case, but generally if the opponent has to click on you that's targeting, whereas "each" and "every" effects do not target.
Originally posted by ʍolɟ ǝɥʇ ǝsɹǝʌǝɹ:
I think think life loss from that is damage. It goes to the new ashiok pay life is different than lose life. I like this card and want to get it in trying to build a rem brawl deck
The card says lose life and doesn't mention damage at all. How on earth do you make the mental leap to it dealing damage? No, it doesn't deal damage and just causes direct life loss.

The difference between paying life and losing life is straightforward. Was the life loss a cost of casting a spell or activating an ability (phyrexian mana, additional costs like bitter triumph or anything before the colon in an ability)? Then you paid life. Was it the effect of a spell or an ability causing you to lose life (something like sign in blood)? Then the life loss was not paying life.
Last edited by Tom the Mime Artist; Jan 16 @ 3:06pm
sorry, didn't proofread enough. I wanted to make a distinction but said it was the same. I meant to make a distinction that loses life is different. Hey I was the one making threads asking about searching by damage types... Its not something you can do yet. "loses life" is different from damage. Pay life is different from damage. Lose twice as much, I don't know if it is the same damage type tbh.

You are right that lose life isn't damage, I don't think virtue of courage draws on lose life effects
Last edited by ʍolɟ ǝɥʇ ǝsɹǝʌǝɹ; Jan 16 @ 3:36pm
anaris Jan 16 @ 7:07pm 
lose life is different from damage, but damage causes lose life.
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Date Posted: Jan 15 @ 8:31pm
Posts: 10