Magic: The Gathering Arena

Magic: The Gathering Arena

Snoot Boops Feb 19, 2024 @ 6:51am
lotr decks
are they worth it? pros, cons, ect.

discuss.
< >
Showing 1-6 of 6 comments
Azazel's Echo Feb 19, 2024 @ 7:37am 
I'm not sure what you mean with "worth it" but a lot of the cards from that set are very powerful, and overall it feels like the whole set has been balanced to be more powerful than any other set that has been released at least in the past year, just keep in mind that you can't play LotR cards in Standard, they are allowed only in Alchemy, Historic and Timeless.
Last edited by Azazel's Echo; Feb 19, 2024 @ 7:38am
Winter Wolf Feb 19, 2024 @ 7:54am 
The One Ring still sees play. Bowmasters less so but its not a bad card even nerfed (and it is quite good in Timeless). Delighted Halfing is Timeless worthy in some decks. There are several good blue draw spells. The elves? not so much in anything competitive but scrying themed decks are doable. And there are quite a few ways to do that.
Snoot Boops Feb 19, 2024 @ 9:28am 
well i was thinking of just dropping my saved coins for a 90 pack booster set from the lotr set and i don't see those cards played very often even in historic. the only thing i ever see people spam in alchemy is nazgul when i'm doing my daily's and it just seems really easy to deal with. keep in mind i'm old school and have decks built from cards from around 14 years ago now and they still dominate most of the matches i play in. the newest set i built a month or so ago was a 5c shrines deck and it "slaps" i guess thats the word people use nowadays. i do see the one ring card played pretty often in historic but that's usually gone with a board wipe on my end.

i just wouldn't know how to put together a good lotr deck until i seen the cards and even then i don't know how effective they would be alone without other outside supporting cards from other sets in the game.

what would be a good combo to ensure i get the ring bearer on each card played so i can get it stacked quickly?
Last edited by Snoot Boops; Feb 19, 2024 @ 9:29am
Winter Wolf Feb 19, 2024 @ 2:29pm 
Well Nazgul are the obvious choice. You can run 9 of them (you only need to make 4 to get the total). They are snowbally and have a sliver like linearity as well.

I don't think much of LotR Alchemy but I stopped enjoying that miserable format when they took away dungeons which was a brilliant mechanic that they gave some love to in Alchemy and then snatched it away. Sadly in Historic, too many decks obsolete most of the dungeon mechanic cards. So my help is minimal at best.

The legendary halflings are all good ring bearers as they tend to be the smallest creatures on the board and so dodge blockers easily. (The ringbearer gets the kithkin style --speaking of old school-- can't be blocked by bigguns ability).

In fact there are many potential ways to build a good Lotr deck. Again though I dislike LotR Alchemy too much to be any more help than that. (Ironically I grew up first having my Dad read the Hobbit to me when I was very young and then when I learned to read, picking up the Trilogy and eventually the Silmarilian, Book of Lost Tales, etc. Huge fan of the books. The movies are trash imho and while I enjoyed the cards themselves for their lore, the mechanics just piss me off. And particularly Alchemy itself is a hot dumpster fire.
Last edited by Winter Wolf; Feb 19, 2024 @ 2:30pm
Snoot Boops Feb 20, 2024 @ 4:51am 
Originally posted by Winter Wolf:
Well Nazgul are the obvious choice. You can run 9 of them (you only need to make 4 to get the total). They are snowbally and have a sliver like linearity as well.
-snip-

theres a few good black cards in the lotr set list. thats very true. including ringwraiths. but the cost is to high to make trying to go for those plays not really worth it imo. but i'm still not sure how well they actually do in matches. especially since only having seen people try using them against me in matches usually turns out very poorly and not in their favor. but then again, maybe that has more to do with my black/white control and not their deck specifically since tbh, the deck i run the most only has 1 real game play weakness to it and its just removal. outside of that is a bad hand and bad draws. which i noticed the lotr set has a severe lack of card removal or play beyond "return to target creature to opponents hand." which is objectionably the worst choice to make since it leave it open to being played again at a better time for them or to be used to re-combo another effect for them. but when i talk about removal i'm speaking specifically about artifacts and enchantments. creatures are always easy to deal with. except for enchantment creatures... such as shrines for example.
Snoot Boops Feb 20, 2024 @ 4:54am 
Originally posted by Azazel's Echo:
I'm not sure what you mean with "worth it"
90k coins is a whole lotta coins and a few months of saving. would i get any real value out of the lotr set for 90k coins, assuming that i get at least a minimum of 2 per each card in the set list. or is it more of just a gimmick not worth going for? tbh, i really wanna build out a dragon deck but thats gonna take a while since i'll have to use wild cards to build that out.
< >
Showing 1-6 of 6 comments
Per page: 1530 50

Date Posted: Feb 19, 2024 @ 6:51am
Posts: 6