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What am I doing wrong?
Maybe someday a programmer will actually use more than 1% of their brain to make something that simulates an actual deck being shuffled. Just assigning certain values to certain cards is very lazy and doesn't innovate anything. It's just something to use. When you play cards in real life, those big moments hit a lot harder because the actual chances you turning the tide with a single card are a lot more rare, whereas in digital card games if your field is full and the opponent top decks into a board wipe, the only feeling that gives a player is that they were robbed.
Most people net deck nowadays and that's fine as not many will have the amount of time it takes to actually sit down and customize their own deck of cards to match their personality. Grabbing what looks fun to you is just fine, but when these PRNGs force you to always have a hand trap in Yugioh Master Duel, or makes sure you have 3 lands for that 3 mana spell in MTG, it doesn't feel good at all. It feels staged. You might as well just watch a movie because the outcome of that movie can only end one way. It is a real shame.
Stuff like the Discover mechanic in Hearthstone is some of the worst designed card game mechanics I've ever seen implemented, because it has 0 to do with skill. Sure if you want to have fun, it's okay, but a mechanic like Discover in Hearthstone is like pulling the lever of a slot machine.. Even the main game board of Marvel Snap looks like a typical slot machine. It's just disgusting. The day that digital card games feel more like when you sit down and play cards in person, that'll be a day to remember. We're going to need some programmers that actually know how to make games randomize REALISTICALLY and force the program to have no clue what is in the deck, hand, and field, until something is actually played.
THEN it will feel correct. It could also be because the developers want everyone to feel good while they're playing the game similar to when you pull the lever of a slot machine and you see all the lights start blinking. It's been proven that those emotions trigger endorphins, which make you want to do it over and over again. It makes me wonder if the folks that came up with stuff like Hearthstone and Marvel Snap especially, sucked so much at real life card games when they were young that they made it a mission to create a game that they could always win from time to time due to it being based more on RNG rather than actual skill..
Nothing beats the real life feeling of playing cards in person if you love TCGs. And because these digital games have hinged on the Psuedo Random Number Generators up to this point, it looks like nothing will ever take the place of sitting down and playing cards for real with your buddies. I mean when you walk into your locals and sit down and have a friendly match with a stranger, most of the time, you either get stomped or stomp them. That's just the way it is. God forbid a player realize that they should go back to the drawing board and fix their deck up because they feel bad from losing in a card game...
These digital games try to eliminate a lot of that very important character building experience that you NEED to actually get better at the games. I'd wager a decent amount of people that ONLY play digital card games are much worse at playing them IRL. As they'll receive zero hand holding and they just have to remember the timings and rulings on their own. That's a skill you have to master and no digital, "lights blinking when you can do stuff" software will ever teach that more than an actual in person card game.
First creature is the target, the second one is the one you sacrifice. As a rule, you always choose targets first (creature to destroy in this case), and then pay the costs (sacrifice one of your creatures).
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My own opinion on the digital life that MTG is living...........I mean I guess at least we can play magic right. The hand smoothing, deck weighting, and the amount of META* decks that have come about since arena become popular just ruined the entire experience for me. I agree on people not having time to build their own deck but on the flip side 90% of the decks I played were a meta deck and for the unknown reason that they made a deck weighting system so that you will get matched into a deck that has the same power* as yours.... that isn't magic at all. I make a half way decent deck and now I have to play mythic chads running the same 2 turn deck every game.(I gave up magic a while after the Tibalt's self counter ♥♥♥♥)That takes all the feel out of what you are doing and turns it into just another grind on any other game.
I loved playing slap dash have at thine deck random magic......but it's not that anymore and sadly I don't know if it ever will be.
2. No one plays MTG for "rewards" we play for the fun of the game, when it is fun which is a rare thing in this era.
3. I never have spent one dime on this app and have loads of cards. And all my decks are custom builds. Anyone saying they dont give enough out for free is being an entitled child.
4. We actual MTG players dont consider a concession a win. We only consider ourselves to have a victory if we deal a killing blow on the opponents life pool. A scoop is considered them escaping you to fight another day in the RP perspective of the game. They mostly did so either because they didnt get a good enough hand, or are hoping to make you quit first because they are only after daily rewards and not actual play. Lot of App gamers like that.
If you sold all those super rare and valued cards you claim you had. Why are you still playing MTG? Normally when someone sales their collection it is the end of their interest in MTG. Was for every single friend I had who used to play. They sold and walked away from the game for good. Using the cash for much more interesting things then a silly childrens card game.
I only keep mine out of nostalgia and that I have no need for the cash they could net me. Been years since I got to do more than take out a deck to look at the pretty pictures. Or find the old ones with fun bits of lore on them and not just the bloated abilities every card is stuffed with now.
Honestly I kind of love/hate this game more than anything these days. It brings back fond memories of being a silly child with my silly friends when life was not the constant hassle of adulting. But also is a stack of boxes in my closet I often see and think I should just throw them all in a burn barrel rather than pass on the addiction to some kid.
I'm not saying if your first point is false or not but I know from my own experience getting a no land hand in Arena is rare. Same reason people can get that rare 1 mana drop 98% of the time. Has been like this since arena released and with more powerful and cheaper cards to run that they continued to pump out after arena release (intentional or not) it became a joke to play ranked........and then it just became a joke to play. You would need to be some hardcore fan to think 1 of 4 meta decks vs 1 of the other 4* every game is fun.
People do play for the rewards by.........not playing. Is why you get the SLOWWWWW 2nd,3rd,4th turn concessions because folks just want you to quit so they can get a win in.
No you do not need to spend money on this game to win at this game. You need game knowledge so as to not waste your wildcards on crap and you will gain said knowledge playing the game.
I agree on the wining aspect should feel like you won. Same on a loss though when (Back when I played daily) you would get folks running the bs tibalts self counter ♥♥♥♥ on turn 2......I mean wtf even was that ♥♥♥♥. That is not Magic I'm sorry to anyone who played that garbage that thought it was. And the list of decks like that isn't a small one or at least it wasn't when I played on the regular.
Which my own biggest grip is the deck weighting this game does. Why? It's a card game sometimes your ♥♥♥♥ doesn't work out and need some tweaks. How can you tell if something actually works when it gives you almost the same starting hand 20 games in a row?
Selling your collection and moving into the digital format is just the way for folks who want to play magic but don't want to deal with sweaty card shop people/ don't have a sweaty card shop to play at/ don't have enough time to go to a card shop. Is a mobile game anymore and trying to keep a collection of MTG cards now a days is a little sad to do unless you are a reseller. I also still have my old ass cards out of nostalgia but I went into Arena just to play a card game I liked and it just does not feel like MTG anymore. To me it feels like Heartstone the Gathering.
I can't tell you how many times I'm close to winning, like 24 life to 7 life, and then suddenly I'm looking at a wall of creatures and I'm dead the next turn.
One game, no lie, I was up 40 to 1. I just needed to do 1 more point of damage. Never happened.
It's getting old but I'm also getting used to it.
In other news, I just found a better Vampire Nighthawk in the new set. It's also just 3 mana but it's a 3/3 instead of just a 2/3 and you can exile it from your graveyard and give another creature on the field it's abilities plus a +1/+1 counter.
How can you not love that especially when you can give it to your Phyrexian Oblitorator?
I hear you. I've been playing this game since Revised. Our Legacy shop closed up and I sold my tens of thousands of dollars worth of cards. I now play this. Because I love the game of Magic itself so much, I deal with the things about this version I don't like. I just don't think the game itself would be any better even in a shop with how the meta seems to have gone. Some of these decks are enough to make you just want to quit.
No I'm of the opinion that not having to sit and actually play another human is what drives people to the lowest sum =win decks that they play. Back in my day my friend knew that when he wanted to troll me with his counter deck that I would play maybe one and then I would just concede if he played it again. It takes a bit more bits* to be THAT GUY* in person and then assuming you want to go back and play those same humans again then you have to also be a decent human. The meta decks are not for enjoyment they are for winning a tourney. Playing for fun and playing to win a tourney will never be the same.
Now I just don't care for the FNM in person game play as it's meh to me and a waste of time when I'm trying to chill and play and you can't drink or smoke at a game store. I love magic and started playing Arena because of it but stopping enjoying the game when the deck that I**** ME***** made for fun and it was half decent so it get's relegated to playing the same 3 decks in historic over and over and over and over........................then I switch decks and yeah you know how this game goes......
I just wish they had the old school sit down and play mode without any form of hand buggery or deck weighting of any kind. I don't care if I have no mana or my fun deck gets set against the current Mythic meta deck.
You still playing RDW? There are ways to deal non-combat damage :)
I wouldn't spend wildcards on that new Vampire, it's just a critter, and good removal exiles anyway. But it's a beating in Limited.
I play mostly mono black now. The deck does fairly well except against decks that spam 40 creatures by turn 4.