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Ecco come sono i match
Io vs avversario + computer.
Gioco adatto agli anziani col portafoglio largo e 0 skill
I view this "disconnect against the evil deck player" or "rope until the last second" behavior as an opportunity to get a free win and do something else with my time until my response is needed. There is really no reason to read anything more into the situation than "oh hmmm, free win!"
Your empathy for them is understandable if you feel it, but unfortunately there is no direct way to express that to them. And likewise your approbation is completely irrelevant to them because to them you only exist as a member of "Them" (aka: the others, aka: the universe that done them wrong.) And again, there is no way to communicate it directly except through passive aggressive emotes (that they likely will never see because they closed the program as soon as they hit their rage quota.)
Some deck pumping out artifacts like mad
Some deck running "Nowhere To Hide" or run or whatever. All I know is everything I put out on the field was killed and all my cards were taken from me.
Some toxic deck that killed me without even attacking me and doing damage
Some deck with this stupid enchantment that every time I put out a creature, it comes in tapped and they gain 1 life.
Some green deck that had about 8 12/12s by turn 5
This is pretty much the norm of what I run into. That I get 5 or 6 wins a day is a miracle.
It is what it is. I do a lot of conceding.
Synthesizer decks *are* one of the scourges of Standard Casual Play along side Mono Black (choose a sub-archetype), RDW (again choose a variety of sub-types) and Tokens of some variety. These archetypes are pushed compared to others because they have gotten a lot of attention from R&D without having a lot of balance thrown in.
WoTC's approach to fixing formats is typically ban/restrict until people stop complaining because with so many sets coming out a year and Standard for example lasting a full 3 years between rotations, there is very little they can do to balance it with printings.
This is kind of a no win situation for them if they even try to balance through design. People hate having their archetypes nerfed as much as they hate having their pricey cards banned. And no matter what kind of testing they do to future proof formats they can't predict how we will break things. And they aren't even considering non-tournament settings while designing cards anyway.
That said I think the quarterly (is it still quarterly?) ban/restricted announcements, I think WoTC could be more proactive on that end. And particularly BO1 could use some special consideration in terms of how fragile the formats are when there is no sideboarding.
That said, if your synthesizer deck is running into trouble it might need some tuning to deal with whatever is ailing it. Not getting the key components on time? Add tutors. Not getting enough land (3 should be plenty to start the game with)? Add land fetching or mana fixing or maybe just add more land. Getting wrecked by artifact removal? Run more counters. Or run other forms of protection (This town ain't big enough for example to save your main thing and bounce one of their attackers.)
If you are still losing with it maybe switch to a different deck.
Good PvP game designers know that it's usually less about the win rate of a mechanic than the perception of the player facing it. If a mechanic generates too much frustration, it's a bad one.
In my opinion, this game would be much more popular with less frustrating mechanics.
Players who rope instead of just conceding have no business playing Magic, they should go play Solitaire. Don't want to play against control? Sure, concede and move on. But trying to force their way of playing as the only one, and titling if they don't get their way, is childish. Or, as Winter Wolf said above, unsocialized and immature.
As I said, this is human psychology. Don't expect a mature reaction if you force someone to deal with an extremely frustrating game plan. Complain about it is a waste of time. Deal with it or play something less frustrating with more creature.
Personally I would just insta concede. My time is worth more to me than denying you a quick win.
Play a toxic deck, expect toxic games.