Magic: The Gathering Arena

Magic: The Gathering Arena

These black decks are getting ridiculous
So they have now multiple card combos that make you insta lose game if you dont have instant card (and mana to use it) that get rid of one of the combo cards in the field.
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Visualizzazione di 61-75 commenti su 90
Messaggio originale di LeoFIN uTube:
Messaggio originale di ChaffyExpert:

Lol no green has the worst removal, and black has the absolute best removal.

I'm not sure about artifacts or enchants, but i'm sure there's some that do that.

Like Glissa.

Green's removal is "fighting" (which can damage or kill your creature lmao) Does damage, and removes artifacts enchantments and a creature with flier, and doesn't have board wipes.

Blacks literally gets around indestructible and hexproof- on the same creature even. and has discard for anything else, including "look in hand and exile" which LITERALLY can't be countered at all. Has board wipes, and a card that looks through your deck and hand to exile everything with the same name so they can destroy a combo deck with one card.

One of these is better than the other.

The card that exiles and exiles all cards with same name is so ♥♥♥♥♥♥♥ OP.

Oh yeah i was trying to think of that card, Deadly Cover Up i think?
Messaggio originale di ChaffyExpert:
Messaggio originale di LeoFIN uTube:

The card that exiles and exiles all cards with same name is so ♥♥♥♥♥♥♥ OP.

Oh yeah i was trying to think of that card, Deadly Cover Up i think?

yes
AND this same card says "destroy all creatures" also.
So ♥♥♥♥♥♥♥ lame.
I think im actually ♥♥♥♥♥♥♥ mentally broken now and need therapy.
Im gona forfeit every time i see black deck :-(
These black deck players OFFICIALLY broke me now :-/
Messaggio originale di ChaffyExpert:
Messaggio originale di ice:
tbh if u want to just remove ur opponent's junk just play green white

black is one of the weaker colors for removal it can't even remove artifacts and enchants

Lol no green has the worst removal, and black has the absolute best removal.

I'm not sure about artifacts or enchants, but i'm sure there's some that do that.

Like Glissa.

Green's removal is "fighting" (which can damage or kill your creature lmao) Does damage, and removes artifacts enchantments and a creature with flier, and doesn't have board wipes.

Blacks literally gets around indestructible and hexproof- on the same creature even. and has discard for anything else, including "look in hand and exile" which LITERALLY can't be countered at all. Has board wipes, and a card that looks through your deck and hand to exile everything with the same name so they can destroy a combo deck with one card.

One of these is better than the other.

I meant to state this early but I never got to my actual point after everything, which is green isn't worst removal, red is, it's been a long while since I felt happy about red's damage from instant card, red's taken over green's swing in to kill moto well green has adapted a strange state where you're able to answer more and more things with combat tricks, their getting more and more haste, it's like the two colors are switching tactics IMO, it's to easy to work around knowing a 1-2 cost spell most likely won't be able to deal with a card with 3-4 toughness, which is abundant these days.
Messaggio originale di LeoFIN uTube:
Messaggio originale di ChaffyExpert:

Lol no green has the worst removal, and black has the absolute best removal.

I'm not sure about artifacts or enchants, but i'm sure there's some that do that.

Like Glissa.

Green's removal is "fighting" (which can damage or kill your creature lmao) Does damage, and removes artifacts enchantments and a creature with flier, and doesn't have board wipes.

Blacks literally gets around indestructible and hexproof- on the same creature even. and has discard for anything else, including "look in hand and exile" which LITERALLY can't be countered at all. Has board wipes, and a card that looks through your deck and hand to exile everything with the same name so they can destroy a combo deck with one card.

One of these is better than the other.

The card that exiles and exiles all cards with same name is so ♥♥♥♥♥♥♥ OP.

white can exile everything on the board and do it more efficiently without any counterplay

white has everything black has but better
green not only has better removal than black it has the highest average base power creatures and the cheapest ramp

it's basically a cheat color

throwing it with white is just the icing on top of being even more of a legal exploit
what is this "green removal" you speak of?
green players when they realize their color has some of the best removal in the game and they don't have to only slam creatures and counters on the board
In Standard:
Best single target creature removal - black
Best discard - black
Best boardwipes - white
Best counterspells and bounce - blue
Best enchantment/artifact removal - green
Red is pretty bad at removing everything, it has some decent spells like 3 damage to all, or can lightning single creatures for 2-3, but it has trouble against stronger creatures. Also very weak against enchantments.

Overall removal strength (from best): black >= white > blue > green > red. Standard is creature heavy, many aggro or stompy decks, or reanimator lately, thats why removing creatures is right now better than removing enchantments/artifacts.
red is supposed to be best at direct damage... but they went and made all the black life drain stuff better.

like imagine if hell to pay could target players? then you might be getting close to the level of power black has.

like black literally has exanguinate "your opponent loses X life, AND you gain X life"... but red can't even have a simple "deal X damage" that can hit the opponent.
Ultima modifica da kingjames488; 11 dic 2024, ore 1:32
Messaggio originale di Traumaturgy:
In Standard:
Best single target creature removal - black
Best discard - black
Best boardwipes - white
Best counterspells and bounce - blue
Best enchantment/artifact removal - green
Red is pretty bad at removing everything, it has some decent spells like 3 damage to all, or can lightning single creatures for 2-3, but it has trouble against stronger creatures. Also very weak against enchantments.

Overall removal strength (from best): black >= white > blue > green > red. Standard is creature heavy, many aggro or stompy decks, or reanimator lately, thats why removing creatures is right now better than removing enchantments/artifacts.

thinking blacks removal is the same as whites is a clown post

white can remove enchants and artifacts, wipe the whole board regardless of creature power, and directly exile when black can't, it also can give itself hexproof to stop it from being prevented
white is literally the most powerful color in the game, it still isn't the best color, but on paper it's absolutely got everything that black has plus more

combined it with green or blue and how you ever lose a single game is beyond me
Messaggio originale di ice:
Messaggio originale di Traumaturgy:
In Standard:
Best single target creature removal - black
Best discard - black
Best boardwipes - white
Best counterspells and bounce - blue
Best enchantment/artifact removal - green
Red is pretty bad at removing everything, it has some decent spells like 3 damage to all, or can lightning single creatures for 2-3, but it has trouble against stronger creatures. Also very weak against enchantments.

Overall removal strength (from best): black >= white > blue > green > red. Standard is creature heavy, many aggro or stompy decks, or reanimator lately, thats why removing creatures is right now better than removing enchantments/artifacts.

thinking blacks removal is the same as whites is a clown post

white can remove enchants and artifacts, wipe the whole board regardless of creature power, and directly exile when black can't, it also can give itself hexproof to stop it from being prevented

I just played against black deck that literally just exiled everything to oblivion.

The End = exiles creature and after that exiles same creature in hand / library / GY.

Deadly Cover-Up = destroys all creatures in play and after that exiles one creature in GY and then same creatures in hand / library also.

He also had other black cards that exile (single target).

Black decks are rdiciulous powerful.
We are talking about black mana spells, not even multi color spells, just black mana.
OP i say! OP!
And im on my way back to therapy, need it badly lol
the end is 4 mana with 2b that has a very obvious counterplay in that it doesn't touch anything already on the board except what it targets

if you got beaten by the end player you probably run a literal spam rabbit deck and couldn't help but play it the instant it was in your hand and that's on you

deadly cover up costs so much it's basically irrelevant there's so many lower cost wincons for black that it's highly niche

do you even play black or have any idea how it actually works?? black cannot exile single target before turn 5 without another permanent on the board

white can exile any permanent you place down on turn two and there's no counterplay to it, while it can destroy mostly anything turn 1

whites removal is way better than black
Ultima modifica da ice; 11 dic 2024, ore 7:46
Messaggio originale di ice:
the end is 4 mana with 2b that has a very obvious counterplay in that it doesn't touch anything already on the board except what it targets

if you got beaten by the end player you probably run a literal spam rabbit deck and couldn't help but play it the instant it was in your hand and that's on you

deadly cover up costs so much it's basically irrelevant there's so many lower cost wincons for black that it's highly niche

do you even play black or have any idea how it actually works?? black cannot exile single target before turn 5 without another permanent on the board

white can exile any permanent you place down on turn two and there's no counterplay to it, while it can destroy mostly anything turn 1

whites removal is way better than black

Black can exile from hand for 1 mana? It'd be silly to just ignore this type of "exile" just because it targets pre-play, And their's always counter plays if you don't build a tunnel visioned deck, but where I believe white has it's advantage over black is that it has flash creatures the destroy/exile any type of nonland perm (in historic), white has an abundance of flash answers to the point that it outnumbers the number of flash creatures in blue (in historic and maybe even standard now).
Messaggio originale di ice:
the end is 4 mana with 2b that has a very obvious counterplay in that it doesn't touch anything already on the board except what it targets

if you got beaten by the end player you probably run a literal spam rabbit deck and couldn't help but play it the instant it was in your hand and that's on you

deadly cover up costs so much it's basically irrelevant there's so many lower cost wincons for black that it's highly niche

do you even play black or have any idea how it actually works?? black cannot exile single target before turn 5 without another permanent on the board

white can exile any permanent you place down on turn two and there's no counterplay to it, while it can destroy mostly anything turn 1

whites removal is way better than black

No no, you got me wrong.
I dont wanna discuss if white or black is better, i dont rlly care.

I just wanted to state to you that these black spells are also very powerful.
Its maybe 4-5 mana, but these spells exile up to 4 cards.
So its like 1 - 1.25 mana per card exiled.
Thats pretty damn cheap if you ask.
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Data di pubblicazione: 7 dic 2024, ore 3:07
Messaggi: 90