Magic: The Gathering Arena

Magic: The Gathering Arena

Dawi Oct 22, 2024 @ 8:09am
Countering Discards
There aren't enough punishing cards for people playing discard decks. Like Gaia's Blessing against mill decks. Create it.
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Showing 46-51 of 51 comments
ChaffyExpert Oct 23, 2024 @ 3:24pm 
Originally posted by ice:
Originally posted by Malvastor:

The human body makes more blood, yet somehow people still bleed out when they're shot.

Discard forces you to lose cards faster than normal draw replaces them.

I really can't break this down any more simply for you.

thats because you chose to make a garbage deck because of skill issue

you can't break something down if you don't understand it in the first place

IT isn't a skill issue or garbage deck because the other person uses broken OP discard mechanic to basically cheat at the game.

Just play an actual deck ffs.
Andersen Oct 23, 2024 @ 6:29pm 
if your entire deck strategy is "don't let people play the game" it's not interaction. It's solitaire. [/quote]

Amen!
John-Silver Oct 23, 2024 @ 6:36pm 
Originally posted by ChaffyExpert:
Originally posted by ice:

thats because you chose to make a garbage deck because of skill issue

you can't break something down if you don't understand it in the first place

IT isn't a skill issue or garbage deck because the other person uses broken OP discard mechanic to basically cheat at the game.

Just play an actual deck ffs.

Discard as a mechanic in-and-of itself is not broken IMO (discard as a concept in general), but the design of discard cards is ass backwards without a doubt, 1-2 cost discard has no draw backs, let you see your opponents whole hand and choose the card they discard, meanwhile 3+ cost discard lets you pick your own card/s to discard, doesn't reveal your hand and usually have some sort of gimmick tied to it that return something to you in exchange for the discard; draw, token, etc. This is completely ass backward, the 1-2 cost discards should EASILY cost 4+ well the more useless overpriced discard should be the cheapo discard choices.
Last edited by John-Silver; Oct 23, 2024 @ 6:37pm
ice Oct 23, 2024 @ 7:23pm 
Originally posted by John-Silver:
Originally posted by ChaffyExpert:

IT isn't a skill issue or garbage deck because the other person uses broken OP discard mechanic to basically cheat at the game.

Just play an actual deck ffs.

Discard as a mechanic in-and-of itself is not broken IMO (discard as a concept in general), but the design of discard cards is ass backwards without a doubt, 1-2 cost discard has no draw backs, let you see your opponents whole hand and choose the card they discard, meanwhile 3+ cost discard lets you pick your own card/s to discard, doesn't reveal your hand and usually have some sort of gimmick tied to it that return something to you in exchange for the discard; draw, token, etc. This is completely ass backward, the 1-2 cost discards should EASILY cost 4+ well the more useless overpriced discard should be the cheapo discard choices.

discard is fine, if you want to go that route heist is way more powerful than it ever will be
John-Silver Oct 23, 2024 @ 7:36pm 
Originally posted by ice:
Originally posted by John-Silver:

Discard as a mechanic in-and-of itself is not broken IMO (discard as a concept in general), but the design of discard cards is ass backwards without a doubt, 1-2 cost discard has no draw backs, let you see your opponents whole hand and choose the card they discard, meanwhile 3+ cost discard lets you pick your own card/s to discard, doesn't reveal your hand and usually have some sort of gimmick tied to it that return something to you in exchange for the discard; draw, token, etc. This is completely ass backward, the 1-2 cost discards should EASILY cost 4+ well the more useless overpriced discard should be the cheapo discard choices.

discard is fine, if you want to go that route heist is way more powerful than it ever will be

Heist is also an arena only mechanic so it has much less support than discard. Again I agree discard is a fine mechanic in concept, but they designed the cards backwards, every single 1-2 cost card reveals hand and lets you choose what gets discarded, this shouldn't be the case, low cost discard shouldn't reveal hand and should let them choose what to discard on their own, makes no sense that the more expensive discards don't reveal hand, let the target discard the card they want and they often return a benefit to the player discarding the card making them an obviously bad pick over the lower cost ones.
ChaffyExpert Oct 23, 2024 @ 8:20pm 
Originally posted by John-Silver:
Originally posted by ChaffyExpert:

IT isn't a skill issue or garbage deck because the other person uses broken OP discard mechanic to basically cheat at the game.

Just play an actual deck ffs.

Discard as a mechanic in-and-of itself is not broken IMO (discard as a concept in general), but the design of discard cards is ass backwards without a doubt, 1-2 cost discard has no draw backs, let you see your opponents whole hand and choose the card they discard, meanwhile 3+ cost discard lets you pick your own card/s to discard, doesn't reveal your hand and usually have some sort of gimmick tied to it that return something to you in exchange for the discard; draw, token, etc. This is completely ass backward, the 1-2 cost discards should EASILY cost 4+ well the more useless overpriced discard should be the cheapo discard choices.

Yes i agree with this.
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Date Posted: Oct 22, 2024 @ 8:09am
Posts: 51