Magic: The Gathering Arena

Magic: The Gathering Arena

Naeff Dec 5, 2024 @ 2:26pm
Always too many or too few lands
Over the last 5 months I have tried to construct various decks for standard bo1 with different land sizes, variing between 18-27 lands. I have played on average 4 games a day each day.
What I experienced was that the amount of games with a good amount of lands was only slightly above 25% of all games played.
This includes games with taking up to 2 mulligans and I took mulligans about 40% of the time.
Getting something like 2 lands in the first 7+5 Cards in a Deck with 27 lands seems to occur roughly the same amount of times as getting 7+ Lands in the first 7+5 Cards with a 18 lands deck.
These cases happened more often than different variations of getting 3-6 lands within the first 7+5 cards.
The shuffler or something influencing it is not working correctly.
Please check for errors or consider implementing a game mode without the artificial shuffler algorythm.

Does anybody know a way to bypass the lands problem without leaning hard into green?

Thanks!
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Showing 1-9 of 9 comments
Argstein (Banned) Dec 5, 2024 @ 2:41pm 
Originally posted by Naeff:
The shuffler or something influencing it is not working correctly
the shuffler is working correctly
i'm too lazy to argue or explain
just use mana rocks (artifacts that you can tap for mana)
John-Silver Dec 5, 2024 @ 2:56pm 
This sounds crazy but rarely are you going to have the perfect amount of land somewhere between to much and to little, game will always falls into one category or the other...
Doctor Zalgo Dec 5, 2024 @ 4:09pm 
Half the game is managing your deck and the draw probabilities so that you get the cards you need when you need them. You can't just load up your deck with goblins and call it a day, you also need cards that draw, scry, explore, mill everything and recover from graveyard or whatever.

Choose your preferred mechanic is for getting the cards you need into your hand, but you need something other than hope as a strategy
nul Dec 5, 2024 @ 9:22pm 
Some things to consider:
You need more card draw in your deck.

If you're playing in green, try adding some ramp pieces too. Red can use treasures.

Know when to crack fetch lands. If you don't need the mana it produces asap, but still need to hit a few more land drops, then wait. They reduce the odds of you drawing lands on future turns.

You will still run into issues though. That's just the spirit of RNG. Don't be afraid to mulligan hands without enough lands, or lands in the wrong colors.

And most importantly, don't blame the shuffler. I've rarely had any land issues after refining my deck better, and I've also rarely run into opponents with land issues.
Last edited by nul; Dec 5, 2024 @ 9:23pm
Agrippa Dec 6, 2024 @ 12:59am 
do you understand the concept of probability?
Arma Dec 6, 2024 @ 3:41am 
I've always found weirdly that you should never ever go for an even amount of land always go odd 19,21,23 kind of deal. Seems to somehow reduce the amount of times you get both land locked and land swamped.

I don't have any science to back up my claims it's just something I've noticed. When I play 24 lands or 20 lands I suffer a lot more with land issues however going to 21 seems to be the magical number for me. I still do get swamped or starved at times but it seems to just be not as bad.

Again no science just what seems to work for me
kingjames488 Dec 6, 2024 @ 3:58am 
now 2 games in a row... like turn 6 and my opponent has like 5-8 lands meanwhile I can't get more than 2-3 >.>
Citrons Dec 6, 2024 @ 4:23am 
I wrote it some time ago here that this is not a game, because 90% of "games" end up being mana flood/screw or "drawing" the wrong side of your deck for you or your opponent which ends up in an outcome that lets you completely dunk on your opponent or opponent is completely dunking on you - there is NO game played in 90+% of "games"!!
Argstein (Banned) Dec 6, 2024 @ 4:33am 
Originally posted by Citrons:
I wrote it some time ago here that this is not a game, because 90% of "games" end up being mana flood/screw or "drawing" the wrong side of your deck for you or your opponent which ends up in an outcome that lets you completely dunk on your opponent or opponent is completely dunking on you - there is NO game played in 90+% of "games"!!
yea i only dunk if it doesn't require me to play
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Date Posted: Dec 5, 2024 @ 2:26pm
Posts: 9