Magic: The Gathering Arena

Magic: The Gathering Arena

tovie May 10, 2024 @ 8:28pm
heist is stupid
the heist thing is cheap and people playing it make turns take for freaking ever
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Showing 1-15 of 20 comments
ChaffyExpert May 10, 2024 @ 9:57pm 
I agree, but it's not really anything new, those types of decks have existed for a long time.

There is one card that's really dumb, it basically gives you your opponent's cards (well 7 cards off the top of their deck) and they get yours.

Basically, plop those spells, and nothing but lands, and you will instant-win because you will mana flood the player and grab all of their good stuff and have plenty of mana to play it...
tovie May 11, 2024 @ 8:59am 
Originally posted by ChaffyExpert:
I agree, but it's not really anything new, those types of decks have existed for a long time.

There is one card that's really dumb, it basically gives you your opponent's cards (well 7 cards off the top of their deck) and they get yours.

Basically, plop those spells, and nothing but lands, and you will instant-win because you will mana flood the player and grab all of their good stuff and have plenty of mana to play it...
i dont think people should ever be able to play cards from your deck. playing cards from your graveyard i can agree with cause you at least need to get those creatures in that graveyard first (apart from stupid milldecks.. no idea what idiot ever came up with milling as viable offensive strategy or why their braindead colleagues encouraged them)
Last edited by tovie; May 11, 2024 @ 9:00am
Snapydubi May 11, 2024 @ 7:59pm 
Im hating this new mechanic more than i hate counter spell
Drakeeper May 12, 2024 @ 9:41am 
Nah, it's mostly a matter of Grenzo is stupid. I'd say he's the new Rusko.
sdev09 May 12, 2024 @ 10:22am 
it's annoying. they don't know the cards, turns take forever. this mumbo jumbo shuffling, browsing and super cheap draw 5 cards mechanics to spam even cheaper removals need to go.

installing hearthstone right now. they are piling up the garbage mechanics which are never fixed due to beeing close to paper but online they really hurt. in real life no one is going to handle 30 cards per turn, there are unwritten rules and good behaviour. in mtga there isn't.

on top i'm sick losing paid games to mana starve or spam, the more you win the more it happens. but never to the opponent. it really doesn't matter how good your deck is. today 2x 7 wins in quick draft, then it started punishing me with lands, feels so bad when you know you drafted well and are beaten down by preprogrammed win prevention.

on top they nerfed quick draft for card collectors, now i have no good mode to build up a collection, just buying packs and playing against the same 5 meta decks all day. not that a card collection matters, there are no modes where you can make use of them.
Last edited by sdev09; May 12, 2024 @ 10:30am
Cheeseypoofs May 12, 2024 @ 1:15pm 
I'm just playing non ranked so if someone uses heist I can just leave.
鐚檸檬 May 13, 2024 @ 3:25am 
Heist so SO DAMN STUPID.
Why "choice of 3"?
Why "Can cast without mana restraint"?
Why "Play for Free" with that Black-Red Rare Creature? (not bothered to remember the name of a broken card)
WotC, Heist is too dumb to be allowed, it's even worse than Sheoldred.
鐚檸檬 May 13, 2024 @ 3:27am 
Originally posted by BitterLemons:
Heist so SO DAMN STUPID.
Why "choice of 3"?
Why "Can cast without mana restraint"?
Why "Play for Free" with that Black-Red Rare Creature? (not bothered to remember the name of a broken card)
WotC, Heist is too dumb to be allowed, it's even worse than Sheoldred.

Extra-Note: It also allows you to avoid "LANDS" 100% some kind of spell, out of a choice of 3. Mega-Busted.
Winter Wolf May 13, 2024 @ 3:42am 
My recommendation for people who don't like Alchemy is 100% don't play it. Not every format is for everyone. Just play other formats. WOTC's biggest mistake with Arena imho is forcing Alchemy as the starting format for newbs who will come to resent that eventually, even after they realize they are not actually forced to play it.
鐚檸檬 May 13, 2024 @ 4:14am 
Alchemy is the selling format for MTGA, even if it's not forced, if they ruin the balance with stupid mechanics like "Heist" WotC is doing stupid things, period.
Originally posted by BitterLemons:
Heist so SO DAMN STUPID.
Why "choice of 3"?
Why "Can cast without mana restraint"?
Why "Play for Free" with that Black-Red Rare Creature? (not bothered to remember the name of a broken card)
WotC, Heist is too dumb to be allowed, it's even worse than Sheoldred.

1) If it was just a random nonland from your opponents library, it would be unplayable. Might be borderline playable at 2 but 3 is fine. It compensates for the card being from your opponents library and hence not synergising as well with the cards in your library.

2) Because if you couldn't spend mana as though it were mana of any type to cast something that has been heisted, the mechanic would be unplayable because there would be entire decks where heist cards would be dead cards. There's a long precedent of when you cast spells from your opponents library, you can spend mana as though it was any type (since at least 2013 with the original Theros, possibly earlier).

3) Grenzo is a 6-drop, where you expect a strong effect in that slot. 6-drops should be winning the game for you if they aren't answered quickly.

If you're having too much trouble with heist, you can always try running azorius or esper for cards like reprieve and unsummon effects. Heist really doesn't like effects that return spells or permanents to their owners hands.
Last edited by Tom the Mime Artist; May 13, 2024 @ 4:58am
鐚檸檬 May 13, 2024 @ 7:40am 
you know "Decadent Dragon"?
That's a properly designed card if you're stealing cards from the enemy's deck.
"Heist" is straight up making any spells into "Artifact" cost (Spent by Colorless Mana) and what's worst, it will potentially be played for "FREE" when done by "Grenzo, Crooked Jailer" EVERY TURN if it survives on board.

What is this "playable" "unplayable" shenanigan.
Do you know how many unplayable cards gets released every set?
(Like they are unplayable because it's not viable due to the speed of the meta, if it's weak for the cost)

If Heist cards are made, so that you could play the cards in all situations, ignoring your deck building to make you play them, dude that's game-breaking broken man.

Look at "Decadent Dragon" then look at "Heist"
And if you think "Heist" is healthier for the Alchemy Format, you just want everything to be OP instead of an enjoyable balancing.
tovie May 13, 2024 @ 7:53am 
the fact that you can cast the spells from the opponents deck no matter the manacolor, while the opponent does have to worry about having the correct manacolors to play his cards is very gross indeed, multicolor stuff is often slightly stronger to make up for needing to mix mana but they can just play em without worry. theres only upsides and little risk to using heist.
Last edited by tovie; May 13, 2024 @ 7:54am
Snapydubi May 13, 2024 @ 8:04am 
Not only is the mechanic infuriating, but your opponent may have multiple cards stealing your deck turn after turn, attack after attack.
Frosty31Flavors May 13, 2024 @ 8:36am 
Well there were already some creatures with a similar effect to heist already in Alchemy. Rahilda, Wanted Cutthroat and Kamachal, Ship's Mascot. Rahilda being in my opinion a better version of Robber of the Rich having first strike/double strike and night/day.

Heist does require them to target you so if you play cards which give you protection or ones which can return the spell to the owner's hand you won't be a victim as often.
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Date Posted: May 10, 2024 @ 8:28pm
Posts: 20