Magic: The Gathering Arena

Magic: The Gathering Arena

This is why you ALWAYS mulligan if you don't have 3 lands.
23 cards deep into a 60 card deck with 24 lands. 2 lands in the opener, and 0 lands drawn for the entire match.
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Showing 1-9 of 9 comments
ChaffyExpert Jun 8, 2024 @ 1:17pm 
2
Alternatively you get a 3 land opening hand and then draw nothing but lands for the entire match. That actually just happened in a game, aside from one card, it was literally all lands. I had like 12 lands on the field and more in my hand.
ChaffyExpert Jun 8, 2024 @ 2:00pm 
2
lmao what troll is putting jesters on all my posts. what a loser.
Berserkr Jun 8, 2024 @ 4:38pm 
Originally posted by ChaffyExpert:
lmao what troll is putting jesters on all my posts. what a loser.
Who are you always mainly arguing with? I'd say that person
Malvastor Jun 8, 2024 @ 5:04pm 
Originally posted by DontMisunderstand:
23 cards deep into a 60 card deck with 24 lands. 2 lands in the opener, and 0 lands drawn for the entire match.


Originally posted by ChaffyExpert:
Alternatively you get a 3 land opening hand and then draw nothing but lands for the entire match. That actually just happened in a game, aside from one card, it was literally all lands. I had like 12 lands on the field and more in my hand.

Both happen honestly. And sometimes you get two lands and a hand of cheap spells and first draw is a land and everything goes swimmingly.
Brujah Jun 8, 2024 @ 6:51pm 
Originally posted by DontMisunderstand:
23 cards deep into a 60 card deck with 24 lands. 2 lands in the opener, and 0 lands drawn for the entire match.

Aren't you the one who keeps arguing that this game isn't a scam?
Malvastor Jun 8, 2024 @ 7:14pm 
Originally posted by Mochi:
Originally posted by DontMisunderstand:
23 cards deep into a 60 card deck with 24 lands. 2 lands in the opener, and 0 lands drawn for the entire match.

Aren't you the one who keeps arguing that this game isn't a scam?

Maybe because he can get a bad hand and not assume the devs rigged the game to give it to him?
Originally posted by Malvastor:
Originally posted by DontMisunderstand:
23 cards deep into a 60 card deck with 24 lands. 2 lands in the opener, and 0 lands drawn for the entire match.


Originally posted by ChaffyExpert:
Alternatively you get a 3 land opening hand and then draw nothing but lands for the entire match. That actually just happened in a game, aside from one card, it was literally all lands. I had like 12 lands on the field and more in my hand.

Both happen honestly. And sometimes you get two lands and a hand of cheap spells and first draw is a land and everything goes swimmingly.
For sure. The way I build decks though, a 3 land keep means I can play the game regardless of draws. I need a very specific opener on top of my opponent bricking to win with 2 lands out to turn 10. There's just a lot more you can do to nudge the odds into your favor with mana flood compared to mana screw.
ChaffyExpert Jun 8, 2024 @ 7:51pm 
Originally posted by Malvastor:
Originally posted by Mochi:

Aren't you the one who keeps arguing that this game isn't a scam?

Maybe because he can get a bad hand and not assume the devs rigged the game to give it to him?

Weird. you mean there aren't people that think everything that happens to them is someone else's fault? Crazy
ChaffyExpert Jun 8, 2024 @ 7:52pm 
Originally posted by DontMisunderstand:
Originally posted by Malvastor:




Both happen honestly. And sometimes you get two lands and a hand of cheap spells and first draw is a land and everything goes swimmingly.
For sure. The way I build decks though, a 3 land keep means I can play the game regardless of draws. I need a very specific opener on top of my opponent bricking to win with 2 lands out to turn 10. There's just a lot more you can do to nudge the odds into your favor with mana flood compared to mana screw.

Same, most of the cards that are actually strong if given the time/strategy are 3 mana cost, although there is a few dangerous 2 mana cost ones. Most of the 1-2 mana cost cards are more or less fodder or just support role for the big guns.

So it's not just you it's the mana balance curve. 1-3 mana is the setup and support or cannon fodder, 3+ is the stuff that's the win condition, generally.

I think the only exception is aggro red tbh because they just use a bunch of 1-2 mana cost stuff, but even aggro red will pull out 3-4 mana cost things if it suits their strategy.
Last edited by ChaffyExpert; Jun 8, 2024 @ 7:54pm
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Date Posted: Jun 8, 2024 @ 12:38pm
Posts: 9