Magic: The Gathering Arena

Magic: The Gathering Arena

Fasold Jun 7, 2024 @ 1:29am
Slickshot Show-off, any tips dealing with it?
I really can't seem to deal with this card. And isn't it a bit overpowered? Flying, haste, plot, and +2 when a spell is cast. All for 2 mana. I didn't like aggro red to begin with, but this feels like cheating to me.

Anyway, any tips how to deal with it? I lose to it all the time.
Originally posted by Tom the Mime Artist:
Cheap instant speed removal. The best options will depend on the format and colours you play but that's what it boils down to. Failing that, blockers with reach or flying can generally trade with its low toughness and it doesn't have trample without monstrous rage. Might not work because the decks running it have lots of burn spells that might remove the blocker but if you're mono green, you don't have many other options.
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Cheap instant speed removal. The best options will depend on the format and colours you play but that's what it boils down to. Failing that, blockers with reach or flying can generally trade with its low toughness and it doesn't have trample without monstrous rage. Might not work because the decks running it have lots of burn spells that might remove the blocker but if you're mono green, you don't have many other options.
Black Mirror Jun 7, 2024 @ 3:36am 
There is far more problematic cards out there, this one is one of the easiest to deal with.
mwesthoff Jun 7, 2024 @ 3:45am 
Are we all psychic? or do want us to list every counter play in every color? Because that would be a LOT!
Fasold Jun 7, 2024 @ 5:18am 
Originally posted by mwesthoff:
Are we all psychic? or do want us to list every counter play in every color? Because that would be a LOT!
Christ, calm down, just asking for some tips here.
mwesthoff Jun 7, 2024 @ 5:27am 
Originally posted by Fasold:
Originally posted by mwesthoff:
Are we all psychic? or do want us to list every counter play in every color? Because that would be a LOT!
Christ, calm down, just asking for some tips here.
So instead of stating what color, you are just going to go ahead and act entitled to everyone's answers by whining about having to produce specifics? convenience and courtesy to others be damned?
Fasold Jun 7, 2024 @ 5:33am 
Originally posted by mwesthoff:
Originally posted by Fasold:
Christ, calm down, just asking for some tips here.
So instead of stating what color, you are just going to go ahead and act entitled to everyone's answers by whining about having to produce specifics? convenience and courtesy to others be damned?

What? How on earth do you arrive at that? I'm not looking for an argument.
magnumaniac Jun 7, 2024 @ 5:43am 
Originally posted by Fasold:
Originally posted by mwesthoff:
Are we all psychic? or do want us to list every counter play in every color? Because that would be a LOT!
Christ, calm down, just asking for some tips here.

Best advice you are ever likely to receive on this discussion board... add that poster to your blocked list. You will not miss out on anything remotely useful, and your life will be far more enjoyable for it.
DontMisunderstand Jun 7, 2024 @ 5:50am 
It's one in a long line of creatures that all do this exact thing. It boosts power, not toughness, so one of the ways you could stop it is just by having creatures with enough power to kill it via blocking. This will force your opponent to waste their burn spells getting rid of your creatures instead of damaging you directly, extending the clock and giving you time to build your board. Theirs is very much a tempo gameplan, and they will lose if you keep pushing back their timeline for victory.
Fasold Jun 7, 2024 @ 6:10am 
Thanks!
Berserkr Jun 7, 2024 @ 9:21am 
Saying what color's you're playing with would help people out, it's the same as people asking for people to play with on an mmo and not saying which server they're on, red has lot's of dmg stuff of course, cut down and go for the throat at the go to stuff for black in standard usually, green has reach and fight cards, blue pretty much just has bounces and straight up counterspells
Last edited by Berserkr; Jun 7, 2024 @ 9:22am
Malvastor Jun 7, 2024 @ 9:52am 
Originally posted by Berserkr:
blue pretty much just has bounces and straight up counterspells

And the odd perma-tap enchantment.
ChaffyExpert Jun 7, 2024 @ 11:24am 
Originally posted by Fasold:
I really can't seem to deal with this card. And isn't it a bit overpowered? Flying, haste, plot, and +2 when a spell is cast. All for 2 mana. I didn't like aggro red to begin with, but this feels like cheating to me.

Anyway, any tips how to deal with it? I lose to it all the time.
It's basically the Prowess haste guy, except it's effect is doubled and has flying..... i don't see how anyone thinks this isn't way to OP.
DontMisunderstand Jun 7, 2024 @ 12:44pm 
Originally posted by ChaffyExpert:
Originally posted by Fasold:
I really can't seem to deal with this card. And isn't it a bit overpowered? Flying, haste, plot, and +2 when a spell is cast. All for 2 mana. I didn't like aggro red to begin with, but this feels like cheating to me.

Anyway, any tips how to deal with it? I lose to it all the time.
It's basically the Prowess haste guy, except it's effect is doubled and has flying..... i don't see how anyone thinks this isn't way to OP.
Prowess boosts toughness, reducing the number of viable avenues for counterplay. That's the difference here.
ChaffyExpert Jun 8, 2024 @ 6:05am 
Originally posted by DontMisunderstand:
Originally posted by ChaffyExpert:
It's basically the Prowess haste guy, except it's effect is doubled and has flying..... i don't see how anyone thinks this isn't way to OP.
Prowess boosts toughness, reducing the number of viable avenues for counterplay. That's the difference here.

Not really it just means that instead of a one mana cost shock you play a 2 mana cost go for the throat, or some equal.

The fact my post got a jester though is so lol. lmao even.

Toughness doesn't matter for aggro red, because anything on the field is just going to be killed anyways, and this happens to fly so you can't block it anyways.

Also, you are forgetting prowess needs the person to cast a spell, so assuming you had lightning strike or lightning helix or some other 3 damage spell, you could just kill it as soon as it hits the field if the opponent has no mana, or wait until your turn.

So literally there is no difference other than slickshow is better in literally every way.
Malvastor Jun 8, 2024 @ 9:55am 
Originally posted by ChaffyExpert:
Originally posted by DontMisunderstand:
Prowess boosts toughness, reducing the number of viable avenues for counterplay. That's the difference here.

Not really it just means that instead of a one mana cost shock you play a 2 mana cost go for the throat, or some equal.

That right there would count as 'reducing viable avenues for counterplay'- the fact that there are more spells that will kill the 2 toughness creature than the 3 or 4 toughness creature. If you have Go for the Throat you're good in either case; if you have Shock or Elspeth's Smite then Prowess leaves you screwed.

But it also makes a difference when it comes to blocking. A 2/2 boosted to 10/2 dies when it's blocked by a 2/2, A 2/2 boosted to 10/10 doesn't.

Originally posted by ChaffyExpert:
Toughness doesn't matter for aggro red, because anything on the field is just going to be killed anyways

Toughness matters a lot more for aggro red than it does for White Black or Blue because RDW's removal spells deal damage and their decks overall focus on low-cost. A cheap 0/5 wall can be a major obstacle because they'd have to spend 2-3 spells getting rid of it, which is a turn spent not crapping out goblins (where other colors can just flat out destroy it, exile it, or enchant it into uselessness).

Originally posted by ChaffyExpert:
and this happens to fly so you can't block it anyways.

Last I checked every color has access to flying creatures. It can be blocked; you just may or may not have included cards to block it.
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Date Posted: Jun 7, 2024 @ 1:29am
Posts: 24