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I love MTG. I like deck designing games in general and MTG is the best.
Variety being the spice of life, I'd like to find some other online deck designing games.
its literally the same concept albeit think of playing lands as manually adding hearthstone mana crystals to your pool for the rest of the game
its been ages since i played it but iirc it adhered to 4 cards per playset
in terms of purely combat legends of runeterra = magic as well, however I couldnt bother enough to learn and/or remember the mana system nor the playset rule
hearthstone is landless sorcery speed magic with max 7 permanents on your board and mostly 10 (with certain cards 11 or 12) max mana (and therefore, max hand size), also there is no graveyard and you start taking incremental amounts of damage when you attempt to draw from an empty deck as opposed to losing instantly; you can only have 1 legendary copy of a card in the starting deck, and a playset of 2 copies of identical card
ALSO - hearthstone combat is sorcery speed too, so you cant block anything, if your opponent is able to hit your face and they want to, they will, but they can also choose to strike your creatures instead
p.s. i dont know what you are on about with "personal design", all you do is making a pile of cards released, if you are on about mixing the colors, go to eternal, in hearthstone you cant really mix classes, you choose a class to play and can choose between class cards and neutral cards
pps. technically there are cards in hearthstone that let u get cards from other classes during gameplay but those are a bit of a meme decks and you did mention you arent after the deckbuidling aspect during gameplay
* Mythgard (MP moribund, but one of the few CCGs - if not the only - that lets you host your own private tournaments)
* Gwent (set in the The Witcher universe, extremely high production values obv, and worth checking out because the design is notably different in multiple ways from most other CCGs)
* Faeria (MP moribund at best, but TONS of SP content; the most chess-like of all CCGs in that you play your creature card onto a hex grid that you then maneuver those creatures around on)
* Netrunner (janky web based fan-built client, but great game and worth trying because unlike any of the other games on this list it's highly assymetrical; it's not the edition that people play now, but the original edition/version is by Richard Garfield, the original designer of MtG)
^^ those are my faves, but there are more:
* Shadowverse (one of the few other ones like MtG - along with Yu-Gi-Oh! - that has both paper and digital versions)
* Legends of Runeterra (briefly mentioned once above, but a bit more about it - it's Riot's CCG, uses LoL heroes & lore; not on Steam - play through Riot's client)
* Kards (a WWII-themed one)
* a couple Warhammer ones (Warpforge is the newest, but The Horus Heresy might be better liked, I think?)
* Elder Scrolls Legends (REALLY dead, but some cool ideas that you may enjoy checking out through the limited SP content the game has)
If you're open to paper-only games, ....never mind, saw you said "online" games.
elder scrolls card game was aight
shadowverse allows 3 copies, yeah
but the main thing it has on hearthstone imo (aside from someone maybe preferring the aesthetic) is there are paper cards and you can even find some small events at local game shops. not one of my faves, but i mention it for completeness.
It's on sale right now you can buy all content for $22
https://store.steampowered.com/app/397060/Faeria/
...since were on the topic, I will say single player wise, Slay the Spire and Monster Train are phenomenal card/deck building games as well, they are just, well, singleplayer.