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If you're going to use that argument then Wizards should put every card on the shop to buy with cash. We should also have the option to trade and sell cards.
See its not paper magic.
They fixed this sort of thing on MTGO in limited by offering a broader range of buy-ins with lower prizes and more gradual prize progression. Basically split the playerbases into very competitive players who chose the higher prizes with the risk of busting out, and the rest of us who actually wanted to get some value out of our buyin.
As far as I know they've yet to ever approach constructed events in the same way, which is a shame.
Events on Arena have become stingy and punishing to the point where they only attract the spikes and it's not really possible for anyone else to get anything out of it. The irony being that most spikes are the least bit concerned with the cosmetics and card styles they might unlock. I have no idea why they moved away from 'if you buy-in you get the card styles at the end regardless', but offered gold rewards for winning during the event. It's incredibly miserly.
IRL MTG events have entry fees too - except paid in real money, not with imaginary fantasybucks.