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For now she is dead to me 😐
Alternatively, you could play anything that's not mono-red to just remove Sheoldred from the field entirely... or play a mono-red deck that simply outruns Sheoldred. Or the many mono-red spells that just kill Sheoldred. Or the other mono-red spells that increase the damage of your mono-red spells, thus increasing the number of answers you have to Sheoldred in the process.
That's just an example though. Point is, Sheoldred's pretty middle of the road as far as bombs go. Far from problematic.
You used a really crappy point about "Turn 14" then tried to run away from it?
Got it.
Sheoldred is an annoying card that makes you sigh when you see it at best. If youre also playing anything with black, boom you got plenty of exile and removal. Hell just play a black white deck now you got removal and exile for days that makes sheoldred players concede. Or play golgari or mono green. you can just play cratures with death touch and have spells that make your death touch creatures ping and kill sheoldred. Blue has plenty of counter spells that poop on sheoldred. Even red has cards that can deal with sheoldred though red has to do more work than literally every other color.
Sheoldred really doesnt need a ban. shes exile and removal fodder. I play sheoldred in my decks. Not even as a win con. do you know how often shes actually usefull as a card in the current meta? not very, its literally there just to be annoying and force players to waste their removal or exile on. Im lucky if my opponent lets her sit on the board for more than two turns.