Magic: The Gathering Arena

Magic: The Gathering Arena

To much slow playing.
If you are taking longer then 10 seconds to decide on an opening hand or if you are taking more then 60 seconds to fetch a land and move through the phases... YOU ARE A BAD MAGIC PLAYER.

The last time I saw someone play Turbofart's or Mill in a Paper magic event Locals or Organized was when Revilark was still in Standard during Lorwyn Block.
It's not a good approach to the game outside of Kitchen Table Magic.

I don't want to stretch my games out past 4-6 turns to accommodate something that will just loose in the end because they failed to realize at a core level that the base colors in magic are representative of phases and moments in nature.

Though stagnation exists in nature it often leads to pestilence and extinction and focusing in on disrupting an opponent to the point where your only clause for Victory is your opponent not winning is not optimal.

But I am sure that's obvious to most players who willingly choose to play Mill or Turbofarts. Because if they wanted to "Win" or "Actually Play" vs the Trolling they are doing they'd play a Combo Variant.

Similar to Turbofart's or Mill in the fact that it does minimal opponent interactions it just sits there and waits disrupts when needed casting Cantrips and Wishes until they have what they need. Unlike the other's though Combo top 8's often with the other viable archtypes/Primers Aggro, Burn, Control, Mid-range, Tribal Tempo (Goblins/Merforlk/Elves for instance)
Dernière modification de Ezra; 25 oct. 2023 à 19h35
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I mean I think the most egregious wastes of time come from reading your ops cards. Kind of annoying when you can do that by right clicking the card and reading the zoomed in version whilst passing priority etc.
deadPan a écrit :
hey you know some people just need a bit of time to read three their cards and understand how they interact. you really mad at waiting an extra 12 seconds? jesus christ

This is understandable if the card has a lot of text, or it's something that isn't very common. Unfortunately some players take forever for effects to resolve for even the most benign things. Just finished a match with someone who did this with most cards. Mosswood Dreadknight is a 3/2 creature with trample that I can play from my graveyard. After casting it for the third time my opponent hesitated like he's never seen it before.

The worst match I had with this type of player was when I was playing a white weenie deck. I dropped healer's hawk (a 1/1 with the only text being "flying" and "lifelink") for the FOURTH bloody time, and the other player needed to mouse over the card and read those three words very, very carefully. What excuse does he have for taking so long?

One of my explorer decks has Shifting Ceratops. Whenever I drop it I don't mind my opponent needing a moment to see what it is. It isn't very common, and has plenty of text on it.
Tandoori Jones a écrit :
deadPan a écrit :
hey you know some people just need a bit of time to read three their cards and understand how they interact. you really mad at waiting an extra 12 seconds? jesus christ

This is understandable if the card has a lot of text, or it's something that isn't very common. Unfortunately some players take forever for effects to resolve for even the most benign things. Just finished a match with someone who did this with most cards. Mosswood Dreadknight is a 3/2 creature with trample that I can play from my graveyard. After casting it for the third time my opponent hesitated like he's never seen it before.

The worst match I had with this type of player was when I was playing a white weenie deck. I dropped healer's hawk (a 1/1 with the only text being "flying" and "lifelink") for the FOURTH bloody time, and the other player needed to mouse over the card and read those three words very, very carefully. What excuse does he have for taking so long?

One of my explorer decks has Shifting Ceratops. Whenever I drop it I don't mind my opponent needing a moment to see what it is. It isn't very common, and has plenty of text on it.
I think it is safe to assume at that point they are just sending a message that they object to that card. Either that or they are a streamer lazily going through every possible decision 10x before deciding what to do. I've seen that enough in M:TG streams that I stop watching when I come across someone doing that.
Captain Sisko a écrit :
patience is a lost virtue

I played a game today that took 13 minutes to complete. I had priority for about 2 minutes. I made more actions than my opponent did. My opponent hit the timer multiple times, not because they took so many actions, but because it took so long to complete the one action they did that turn.

This is against the rules. I should be able to block / report them.
Brother Alpha a écrit :
Captain Sisko a écrit :
patience is a lost virtue

I played a game today that took 13 minutes to complete. I had priority for about 2 minutes. I made more actions than my opponent did. My opponent hit the timer multiple times, not because they took so many actions, but because it took so long to complete the one action they did that turn.

This is against the rules. I should be able to block / report them.

That and there needs to be a AI "Judge" Protocol implemented server side evaluating
every possible card interaction between both players at any given point and
adjust the timer accordingly. At pretty much any Wizards of The Coast sanctioned game store there are usually judges around even for casual magic and Friday Night Magic,
I don't expect WotC to hire GM's. But they should pay someone to write the code
for a judge bot.
Raitoningu Hayai a écrit :
Brother Alpha a écrit :

I played a game today that took 13 minutes to complete. I had priority for about 2 minutes. I made more actions than my opponent did. My opponent hit the timer multiple times, not because they took so many actions, but because it took so long to complete the one action they did that turn.

This is against the rules. I should be able to block / report them.

That and there needs to be a AI "Judge" Protocol implemented server side evaluating
every possible card interaction between both players at any given point and
adjust the timer accordingly. At pretty much any Wizards of The Coast sanctioned game store there are usually judges around even for casual magic and Friday Night Magic,
I don't expect WotC to hire GM's. But they should pay someone to write the code
for a judge bot.

They could certainly add more tools. They just don't care.
Ezra 19 déc. 2023 à 9h40 
Yeah, Took about 10 hours of my time to make it into Mythic Limitless because of people deciding to keep it or ship it away and why, As well as the wait to fetch wait to decide of what to be fetched, wait for me to interact with the board and time out only to do nothing go to their main phase fetch out bloodcrypt to play the dragon surveyor and then brainstorming at sorcery speed, As they try to race turn 1 fetch land Nacatl, Turn 2 fetch land Goyf bring the beats, Turn 3 fetch or play a shock-land Tribal Flames them for 5 bolt their blocker bash their face in, Go to turn 4 play bloodbraid or snapcaster targeting tribal flames. Or when I'm playing mono red going turn 1 fetch faithless looting draw two pitch 1 land and 1 blazing rootwalla or 2 blazing rootwalla's trigger their madness burning tree emissary into two mana reach haster or the 2/1 Monkey that makes a treasure token, into turn 3 flash in embercleave win the game. Sometimes games are slower if I'm playing Merfolk and have to play 3 or 4 of the 16 lords in the deck while leaving mana up for answers, Or when I am playing grixis or esper snap caster control and my opponent some how thinks their going to win with a top deck when they have nothing on board and I am at more then 14 life and 6 cards in hand an active bitterblossom double blue open all the time and active man-lands. Or when my opponent is at 5 life with two 0/3 blockers milling card after card only for them to finally hit my 1 of Gaea's Blessing shuffling GY into my library putting back all those fetches and burn and think somehow they might be able to mill out the whole deck again before I go to combat or dome them. Hope they add in Force of Will, Thopter Foundry, Jace the Mind Sculpter, Blightsteel Colossus, Phyrexian Dreadnought, Tinker, Sensei's Divining Top, Counterbalance and Dark Confidant and vendillion cliques so I can chalk a deck full of those along with Snapcasters counterspells brainstorms stifles sword's to plowshares swords of the meek fetches and shocks and bitter blossom and thoughtseizes. See how much fun people have waiting around then, As I go through all my activation's and triggers while I am interacting with all their stuff.
Dernière modification de Ezra; 19 déc. 2023 à 9h47
Vendilion Clique is on Arena already @Ezra
Ezra 19 déc. 2023 à 10h58 
Winter Wolf a écrit :
Vendilion Clique is on Arena already @Ezra

Neat thanks, Redeemed some wild cards that have been sitting in my inventory. Waiting around for the re-return to ravnica.
Ezra a écrit :
If you are taking longer then 10 seconds to decide on an opening hand or if you are taking more then 60 seconds to fetch a land and move through the phases... YOU ARE A BAD MAGIC PLAYER.

Meanwhile, literally every single Pro Tour winner:

ಠಿ_ಠ
Ezra 19 déc. 2023 à 18h01 
Blackfrost a écrit :
Ezra a écrit :
If you are taking longer then 10 seconds to decide on an opening hand or if you are taking more then 60 seconds to fetch a land and move through the phases... YOU ARE A BAD MAGIC PLAYER.

Meanwhile, literally every single Pro Tour winner:

ಠಿ_ಠ


https://www.youtube.com/watch?v=lW41p7fu1Es

https://www.youtube.com/watch?v=21xC5KQ_Fbw

They seem to be playing at a decent speed. Rather then going to time each time they are fetching or resolving mulligans. In the 2nd video I guess temur combo took about 10 seconds per card on turn 2 but still played 3 cards in about 30 seconds.
Ezra a écrit :
Blackfrost a écrit :

Meanwhile, literally every single Pro Tour winner:

ಠಿ_ಠ


https://www.youtube.com/watch?v=lW41p7fu1Es

https://www.youtube.com/watch?v=21xC5KQ_Fbw

They seem to be playing at a decent speed. Rather then going to time each time they are fetching or resolving mulligans. In the 2nd video I guess temur combo took about 10 seconds per card on turn 2 but still played 3 cards in about 30 seconds.

https://en.wikipedia.org/wiki/Video_editing
Ezra 19 déc. 2023 à 21h49 
Blackfrost a écrit :
Ezra a écrit :


https://www.youtube.com/watch?v=lW41p7fu1Es

https://www.youtube.com/watch?v=21xC5KQ_Fbw

They seem to be playing at a decent speed. Rather then going to time each time they are fetching or resolving mulligans. In the 2nd video I guess temur combo took about 10 seconds per card on turn 2 but still played 3 cards in about 30 seconds.

https://en.wikipedia.org/wiki/Video_editing

Video 1 minor cuts. Video 2 10+ hour live broadcast. Now kindly go play a sub-game of hide and go fudge yourself.
Ezra a écrit :
Blackfrost a écrit :

https://en.wikipedia.org/wiki/Video_editing

Video 1 minor cuts. Video 2 10+ hour live broadcast. Now kindly go play a sub-game of hide and go fudge yourself.

Watch real games instead of getting mad for being wrong on the internet ¯\_(ツ)_/¯

https://www.youtube.com/watch?v=Lk1QrwoMh94
Ezra 19 déc. 2023 à 22h01 
Blackfrost a écrit :
Ezra a écrit :

Video 1 minor cuts. Video 2 10+ hour live broadcast. Now kindly go play a sub-game of hide and go fudge yourself.

Watch real games instead of getting mad for being wrong on the internet ¯\_(ツ)_/¯

https://www.youtube.com/watch?v=Lk1QrwoMh94

Sure!

https://www.youtube.com/watch?v=l7ofP3fEjZ8

https://www.youtube.com/watch?v=zBejpXmjRt0

https://www.youtube.com/watch?v=A2UV9n3N75Q

Around 10 seconds per card or game state change. It's time for you to play better Magic if you are queue'n up in ranked Historic or Limitless.
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Posté le 25 oct. 2023 à 19h32
Messages : 103