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Raportează o problemă de traducere
1.) I'm talking about having the option to filter opponents by similar actions per minute, not losing the game if you are too slow. This way I get to play people as fast as I am and slow people won't be intimidated by someone who can knock their life total to zero in less time than it takes for them to play a land on turn two.
It's a filter, not a game loss mechanic. I truly don't see a downside for this option.
2.) I'm not saying more than three minutes is too long for me. I'm saying if I can win in two minutes, having a 5 minute clock means my opponent can double the length of the game by intentionally playing slow and still not come close to losing the game. However, a five minute close it too slow for certain decks, whose average game time is ~5 minutes. There's no length you can have that will be be long enough for most games and not too long to be ineffective at stopping abuse.
To emphasise... There's no length you can have that will be be long enough for most games and not too long to be ineffective at stopping abuse.