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Never knew whether to go earlier or later to the castle, usually opt for later so as not to lose my pyramids, but felt I was doing it wrong. Glad to know that's what you do, too. Also, was wondering what the benefits of using those statues could be!
"friendly fire," LOL The only fluffy I befriend is the cat, raubrey. :) Every new char I say, "Not this time," but can't resist befriending it again anyway.
Frog - lets you move fast, even when encumbered
Cat - useless... so just like real life
Spider - can be used to scout around or pass through orc territory, etc, or chase merchants out of their shops to loot (except Kistandalius), as long as you are careful about transforming out of sight and avoiding guards
Beetle - like the spider form it can be used to attack NPCs. It can only be found if you kill the talking tree in the Dark Forest, using Buad's tea, which can be found in the potion seller's house in Verdistis.
Hey! Kitties aren't useless, they've played an integral part in saving our hero's life more than once, don't knock the furballs, they have their perks. (grin)
Beetle... hmmm. Never killed the tree or discovered the Baud's Tea. NOW I understand what that odd conversation with the Healer was about!
I believe you are correct on that, that it is less dollars for loot -- at the very least stuff cost more.
I remember noticing the hit after what's his name bratty kid Duke demon cursed you with a bad reputation.
Early in the game a few evil acts can get your reputation low enough that NPCs can refuse to speak with you, and possibly even get guards to attack you on sight.
The original disk version had friendly thieves in the Verdistis sewers. If you don't join the thieves' guild and take their exit into the sewers, and don't have your mini-map open to see the green crosses, and don't notice the -2 reputation drop notice after killing each thief... a couple people had issues after clearing the sewers. A later patch removed the friendly thieves from new games created in the disk version (was never an issue in the download version).
Trader's Tongue seems to level the field, though, especially with what Blake pays for loot. Walker does match Mardaneus on what he pays for certain loot (potions, jewelry, statues, charms) from the first. Kistandalius being at 100 is nice, but Lvl 5 Trader's Tongue means the best prices I hope to pay for charm stones from him, though his other prices vary even then. At Lvl5 TT Kistandalius pays as well as Mardaneus on all the loot I have to sell.
Glad I didn't have to deal with avoiding killing the friendly thieves, never had anything but the download (Steam) version of DD.
But my main point was that reputation (good/evil) does have financial consequences (offsetting them another topic) ...when someone mentioned that "evil pays" -- some evil may pay and some may cost ya. And of course early in the game when funds are more limited you have a tougher juggling act. (i.e. do you steal herbs etc. whereas being good might seem a worse repercussion with one vendor on a particular quest)
Anyway, I don't disagree -- just saying I didn't find the merchant system that easy to increase (nor particularly difficult either). Overall it felt balanced enough and I was fine with that.
It's made my nostalgia for UO act up something fierce. Lord British WOULD pick now to come out with a new version.
With the disk version the sell price was the same regardless of merchant or reputation. When that was changed in the download version, the maybe the rate that merchants raised their opinions was altered, as well.
Did they change a lot of things for the download version? Have noticed some online guides list incorrect XP/rewards for some quests, that must be why. One guide sounded as if they were talking about a different game with the same NPC quest-givers.
Corinna does teach you Banish. Besides, what difference would it make if she did teach a useless skill for your build? You'd still get the experience, and there is another quest in the Dark Forest that would direct you to the talking tree, anyway.
I reloaded during the imp council member quest a couple times to try it both ways, and again to complete it without any accidental casualties (from the warrior's spin attack) so the queen bee would teach me a level of a spell I had no intention of using (Aura of Command).
The few differences in the download version are pretty minor (aside from the widescreen and higher resolution support). Quest experience depends on the character level (more at higher levels), so if you go through doing things in a different order, you are going to see different values for a lot of quests.