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A exploit around the mana problem, would be to just carry a bed with you and drop it on the ground when you need to sleep. Beds werent coded with any weight so won''t clutter your inventory.
If you click on the browse skills button, there is a drop and use function for the teleporter pyramids, as well as just use and just drop (far right column). When you return to exploring, make sure you pick up the pyramid again (drag and drop it into the inventory window or onto the UI at the bottom of the screen, rather than click).
There was just 1 bed in the game that wasn't given a weight. However, you can combine a bundle of straw with an un-bundled pile of straw to make a hay bed; if that is done on the ground you can not move the bed after, but you can combine them in a container in your inventory.
Beds can be used from within your inventory; you don't need to drop them.
In addition to potions and sleep, chicken also restores mana (like meat and bread restore health), but that is mainly useful for topping off after combat; potions should be used during combat.
Restoration potions[www.larian.com] eventually become much more effective than individual health or mana potions. For minor potions, as long as you have more than 80 vitality and magic, restoration potions give more bang for the buck. Even if you just need health (or just mana) after you have 160 in vitality (or magic), restoration potions become more effective.
I have a question for you; I read on a forum that the warrior weapons algorithms are bugged due to a patch and thus putting skill points into them is not efficient - the damage increase is small, especially with higher level weapons.
Is that true?
Also someone said they believed that maces were not affected by the bug.
Is that true?
I am playing a warrior; still in Aleroth, the catecombs.
Been a while since I played DD a game I return to regularly since I first got it yonks ago.
Never finished it, but love playing it from time to time.
Spear Expertise is also bugged; throwing is overpowered at low to mid character levels (rather than give 60-100% of the spear damage from skill level 1 to 5, in increments of 10%, a thrown spear gives 60-100 damage).
With level 1 in Sword Expertise or Augment Damage (the starting skills for the male warrior), if you save the game and reload you will have level 2. Any character can do this, but non male warriors need to put the first point in either skill themselves. I don't know if that is a bug or a feature; it has been known since the original disk release.
I had no problems using 1 and 2 handed swords, and the game is relatively biased towards swords in terms of unique weapons that are consistently in the game. There are also lots of axes in the Aleroth catacombs.
I did check some weapon damage at different skill levels, and found the skills worked properly, aside from those mentioned above. However I don't recall what version of the game I tested under (it would probably be faster to re-check something than try to find the original results I posted).
Warriors tend to have plenty of skill points, especially if they rely on purchased or found spell books for any mage spells they use.
Free skills, and spell books you can buy[www.larian.com]
after he is murdered?
Ars Magicana may be a better base location, once you get that far, for the easy access to merchants. There isn't a lot of choice for housing there, though. For atmosphere and room to organize and/or decorate, some people like the cursed abbey.
Houses And their owners[www.larian.com]
home base[www.larian.com]
George's house is very handy. I have the telly stone outside. There is a chest right inside the door and the bed. I can zip in and do a tour of the healers to buy & sell and then out again.
Last time I think I set-up a base at the Ars Magicana teleporter once I got there.
I'm playing on normal difficulty this time and the catecombs were much easier than last time on hard. I wasnt getting one-shoted. In fact I haven't died at all yet.
On the road to General Alix
Your set-up in those pics of home is impressive :)
There are a few potentially good swords that are always in the game. One of the first can be gotten from a knight you meet near Castle Stormfist. With the appropriate dialogue choices he will attack you, and drop a 2 handed baslard sword if/when defeated. After I did that (a tough fight for my level) I needed to go up a level, put all those stat points into strength and use a gold strength charm (very lucky drop from the dragon rider Zandalor kills south of Aleroth) in an amulet in order to meet the requirements.
Or randomly?
I havent been to the abbey yet; I headed for general Alix.
That was a lucky drop from the dragon rider.
I have only seen a few minor charms thus far.