Divine Divinity

Divine Divinity

Player Housing?
Wanted to know if the game has any player housing, or at least, any buildings I could use to store the 100 brooms im bound to accumulate :P
Last edited by Doctor William Von Tacos; Apr 28, 2016 @ 5:15pm
< >
Showing 1-14 of 14 comments
Raze_Larian Apr 28, 2016 @ 6:33pm 
Pick a place, and collect some chests. Anywhere with access to a teleporter pad and merchants will do. If you want to leave things on the ground, pick somewhere there aren't NPCs wandering around, who could get in your way. If you want to get fancy, gems can be dropped on the ground for a bit of lighting indoors or at night.

I just used Joram's house at the start of the game (with chests upstairs and down), and then moved to a different location later. There are a couple abandoned houses in Aleroth you can take over.
I had one chest for crappy and broken items to trade with, one for equipment I needed to repair before selling, one for full durability equipment ready to sell when I found merchants with more gold (or more expensive items to trade for), one for spare potions, stuff I might use or quest items I was done with but didn't want to get rid of, etc.

There is an inn where you can rent a room, but when the time runs out, if you left any stuff in the chest there, you would need to re-rent the room to get it back.
There is a house you can buy in Verdistis, if you complete a certain quest, but it isn't in that convenient a location, so I just did so for the experience points. Don't use it for storage before being able to buy the house; completing the quest that puts it on the market also locks it and resets the contents, and I don't think buying the house restores anything you stashed there.
ok, well I have no idea where half the locations you say are in relivence to the place you start at, I might just use the starting area for now, if I find a place I wanna make my home then the teleporting stones it is, also, is there any way to get MORE teleporting stones?
Raze_Larian Apr 29, 2016 @ 9:49pm 
After you get out of Aleroth there is a system of teleporter pads which you can use to get around, but there are only the 2 teleporter pyramids. That is why it is handy to make a home base close to a teleporter pad, once you've activated a few, so you can make use of both.

Verdistis is a town in a different map area. You'll find a place with a teleporter pad and traders before then, but both will be a while if you aren't skipping stuff in and around Aleroth.
JESUS ♥♥♥♥♥♥♥ CHIRST HELP ME I WAS FIGHTING SOME CREATURE ANT NOW I ONLY HEAR ITS HURT SOUND REPEATED AFTER THE FIRST HALF OF IT
PLUS THE GAME ISNT UP ANYMORE!
Raze_Larian Apr 30, 2016 @ 3:20pm 
Reboot the computer, if you haven't already done so.

Was it just a random creature, or something unique?

Try verifying local files: in the Steam library, right click on the game and select Properties, switch to the Local Files tab and then click on the 'Verify Integrity of Game Cache...' button.

There is a known issue some people have run into with random static sounds, which can be avoided by running the game on a single CPU core. If the problem with the sound when taking damage reoccurs, maybe you could try that fix and see if it helps. The easiest way to have the game run on a single core is to set it to run in Win 95/98/ME mode (right click on the ..\SteamApps\common\divine_divinity\div.exe file, select Properties and switch to the Compatibility tab).
Last edited by Raze_Larian; Apr 30, 2016 @ 3:22pm
Originally posted by Raze_Larian:
Reboot the computer, if you haven't already done so.

Was it just a random creature, or something unique?

Try verifying local files: in the Steam library, right click on the game and select Properties, switch to the Local Files tab and then click on the 'Verify Integrity of Game Cache...' button.

There is a known issue some people have run into with random static sounds, which can be avoided by running the game on a single CPU core. If the problem with the sound when taking damage reoccurs, maybe you could try that fix and see if it helps. The easiest way to have the game run on a single core is to set it to run in Win 95/98/ME mode (right click on the ..\SteamApps\common\divine_divinity\div.exe file, select Properties and switch to the Compatibility tab).
fixed it, turns out, the game was runniing in the background after quiting
but it was just a giant heavy orc :P
StealthMomo May 3, 2016 @ 10:59am 
IIRC there's an abandoned house near in the north/west of the Elven settlement. You can use the beds plus this is a teleporter at the settlement.
Originally posted by StealthMomo:
IIRC there's an abandoned house near in the north/west of the Elven settlement. You can use the beds plus this is a teleporter at the settlement.
how big is the house?
Raze_Larian May 3, 2016 @ 9:01pm 
It is a fair sized house, though not very close to the teleporter pad. It is about the size of Lanilor or Goemoe's houses, or slightly bigger, IIRC.

If you want lots of room, consider the Cursed Abbey (after you've cleared it out, probably at a character level in the high teens or early twenties); it has a teleporter pad in the courtyard.
So foes dont respawn
Originally posted by Raze_Larian:
It is a fair sized house, though not very close to the teleporter pad. It is about the size of Lanilor or Goemoe's houses, or slightly bigger, IIRC.

If you want lots of room, consider the Cursed Abbey (after you've cleared it out, probably at a character level in the high teens or early twenties); it has a teleporter pad in the courtyard.
Raze_Larian May 4, 2016 @ 4:59pm 
No, there is no respawning. There are opponents that can summon (though you don't get experience points for killing the summons) and one that can summon other summoners.
Originally posted by Raze_Larian:
No, there is no respawning. There are opponents that can summon (though you don't get experience points for killing the summons) and one that can summon other summoners.
so there is a max level then?
Raze_Larian May 4, 2016 @ 7:32pm 
There isn't a hard level cap, but even if you do everything, leave a couple of level boosts as late as possible (to get the most experience points) and max the Wisdom skill (Wisdom - is it worth the skill points?[www.larian.com]), without cheating or running into a glitch with an experience bomb (rare extra experience when defeating opponents at a higher level) I don't think it would be possible to get past level 53.

In the disk version of the game you could resurrect opponents, leave the area or teleport away so they become hostile, then return to kill them again for more experience. That was fixed in the download version, but even with the disk version, opponents give less experience as you level and the experience required for each goes up as the cube of the level, so diminishing returns would limit how useful that technique was. I used it a bit to make sure I hit a new level just before getting level bonuses (one is in an area you can't leave and return to, and another at a late game event where there may not be any opponents left if you don't deliberately leave some). When I first tried Resurrect I farmed some loot from a strong opponent that always dropped something, near a set of small teleporter pads (so I could teleport back and forth), but the novelty wore off quickly.

Most people finish the game at a character level in the mid forties to low fifties.
John Wallhack Jun 7, 2016 @ 12:04pm 
I always just made a base near the marketplace just outside the entrance to Verdistis. Bascially every type of vendor, selling high level stuff, and right next to a teleport pad. Best place i've found for pure usefullness.
< >
Showing 1-14 of 14 comments
Per page: 1530 50

Date Posted: Apr 28, 2016 @ 2:49pm
Posts: 14