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Try just clicking on the item to pick up, or the tooltips when holding Alt, rather than drag and drop. Alternately, make sure the character moves close enough to the item first, to be able to drag and drop.
There is no way to highlight torches, levers, etc.
You can leave a teleporter pyramid beside a bed to sleep. You can use the cellar it Joram's house, where you first start, or take over an abandoned house with a bed.
Early Starter Tips (NON-Spoiler Version)[forums.larian.com]
Did you do the quests in town (heal both patients, etc)?
Though the opponents around the second pyramid are relatively strong at that point, it is a small area, so there aren't too many of them to deal with, as long as you survive the initial onslaught.
Until you can build up a supply of potions, you should reserve them for combat, and head back to a bed to heal. You can also use food to top off your health (meat and bread) and mana (chicken).
You can leave Aleroth to level up if you wish, though that is easier with ranged characters than melee (in particular, Poison Weapon helps on a bow). Don't go too far south, though; the orcs to the east, west and north are weaker and in smaller groups than the ones to the south.
Also, don't keep going and forget about the catacombs, or the related quests will complete without you (if you do certain other quests) and you will miss the experience/rewards.
What class are you playing? What are your stats and charcacter level?
You should just be able to walk back up the way you came, and there is also an exit you can open up into the graveyard. Near where the second teleporter pyramid is, there is a teleporter pad you can use to get up near the entrance to the catacombs.
You can actually go quite far without causing problems. There are several main plot quests that will update Aleroth if you complete them without finishing the Aleroth quests. If you don't forget about Aleroth, you should be fine.
1. Unidentified items can be identified at by a merchant. Merchants will have up to three functions: shop, identify, and repair. Not all merchants will have all three, most will just have a shop. Alternatively, there is a skill which allows you to identify items automatically when you hover your mouse over them. The more points you invest, the higher level of item you can identify.
2. What I ended up doing was placing a multitude of chests / barrels in my "base" (first room where there's a bed), and dropping related items in each chest. Keeping track of books is up to you - sort them in chests / barrels in whatever order makes sense. Read them periodically to remind yourself about their content, or keep a list outside the game if that helps. Most of the books are just lore, but a couple of them do give hints regarding future quests and you will find a few skill books along the way as well. (which you only need to use to gain a point in the related skill)