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Try the Windows 8 Performance "Patch" (works in Win 7 and 10, as well); that may let you run in DirectX mode without the frame rate drop.
Alternately, WineD3D may work better than Direct3D
http://www.gog.com/forum/divinity_series/windows_8_slow_graphics_problem_fixed_using_wined3d
In the Divine Divinity install folder, edit the config.div file (in Notepad, or other text editor) and add/edit the line rgb 555 and change the number to something else, like 565. If the line isn't there, go into the graphics options and change the gamma, or something, and it should be added, or you can do so manually (just not as the last line in the file, as the game expects that line to be blank, and ignores it).
You can try using the disk version of the configuration program, to set the game to run in Direct Draw mode. Rename or move the existing configtool.exe and NlsEng.dll files in the install folder, and extract the disk versions from the zip file below.
Note that this will reset the game resolution to what the disk version supported, but you can manually change it back by editing the config.div file.
https://www.dropbox.com/s/3l07awmt3g45teu/DD134configtool.zip?dl=1
Graphical Issue, Indoor textures turning black?[www.larian.com]