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Though you do realise you can use a Switch controller on your PC, right?
It's now entitlement to expect the normal control scheme for the release platform to work?
So it's console entitlement to complain if they release on console and only support kb/mouse? Cause you know, you can plug those into most modern consoles
Star Citizen has a nice system of 15 different walk speeds that you increase/decrease through with the mouse wheel
PCs use keyboard and mouse, If you don't have a keyboard and mouse, you will definitely continue this article.
I don't see any reason for this other than lazyness. it takes very very little time to add kb/m controls to your code.
I agree it's not fair to release a game on Steam and say it only supports controller that's kinda silly and lazy.
As I said, the “controller required” sign was a bad omen, and I was proven right yet again. Cope, Steam forum users.
EDIT: Funny, this game requires a keyboard for typing in the character name and yet they won't support it during gameplay, so it's not even full controller support.
At least it's not using IL2CPP so for those who want to fix the port, they can do that easily.
It also for some reason defaults fullscreen mode to a 32:9 aspect ratio despite being on a 1440p monitor for me. This game is busted on PC.